bresenham算法画圆Java
时间: 2024-04-27 08:16:54 浏览: 103
Bresenham算法是一种用于绘制圆形的算法,它通过在一个特定的区域内选择最接近圆形的像素点来实现。以下是使用Java实现Bresenham算法画圆的示例代码:
```java
import java.awt.*;
import javax.swing.*;
public class BresenhamCircle extends JPanel {
private int centerX, centerY, radius;
public BresenhamCircle(int centerX, int centerY, int radius) {
this.centerX = centerX;
this.centerY = centerY;
this.radius = radius;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
int x = 0;
int y = radius;
int d = 3 - 2 * radius;
while (x <= y) {
drawPoints(g2d, x, y);
if (d < 0) {
d = d + 4 * x + 6;
} else {
d = d + 4 * (x - y) + 10;
y--;
}
x++;
}
}
private void drawPoints(Graphics2D g2d, int x, int y) {
g2d.drawLine(centerX + x, centerY + y, centerX + x, centerY + y);
g2d.drawLine(centerX - x, centerY + y, centerX - x, centerY + y);
g2d.drawLine(centerX + x, centerY - y, centerX + x, centerY - y);
g2d.drawLine(centerX - x, centerY - y, centerX - x, centerY - y);
g2d.drawLine(centerX + y, centerY + x, centerX + y, centerY + x);
g2d.drawLine(centerX - y, centerY + x, centerX - y, centerY + x);
g2d.drawLine(centerX + y, centerY - x, centerX + y, centerY - x);
g2d.drawLine(centerX - y, centerY - x, centerX - y, centerY - x);
}
public static void main(String[] args) {
JFrame frame = new JFrame("Bresenham Circle");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(400, 400);
frame.setLocationRelativeTo(null);
BresenhamCircle circle = new BresenhamCircle(200, 200, 100);
frame.add(circle);
frame.setVisible(true);
}
}
```
这段代码使用了Java的Swing库来创建一个窗口,并在窗口中绘制Bresenham算法生成的圆形。你可以通过调整`centerX`、`centerY`和`radius`的值来改变圆的位置和大小。
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