用troch写vgg16
时间: 2024-02-23 16:56:22 浏览: 45
以下是使用PyTorch实现VGG16模型的代码:
```python
import torch.nn as nn
class VGG16(nn.Module):
def __init__(self, num_classes=1000):
super(VGG16, self).__init__()
self.features = nn.Sequential(
nn.Conv2d(3, 64, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(64, 64, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(64, 128, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(128, 128, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(128, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(256, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(256, 256, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(256, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.Conv2d(512, 512, kernel_size=3, padding=1),
nn.ReLU(inplace=True),
nn.MaxPool2d(kernel_size=2, stride=2)
)
self.avgpool = nn.AdaptiveAvgPool2d((7, 7))
self.classifier = nn.Sequential(
nn.Linear(512 * 7 * 7, 4096),
nn.ReLU(inplace=True),
nn.Dropout(),
nn.Linear(4096, 4096),
nn.ReLU(inplace=True),
nn.Dropout(),
nn.Linear(4096, num_classes)
)
def forward(self, x):
x = self.features(x)
x = self.avgpool(x)
x = x.view(x.size(0), -1)
x = self.classifier(x)
return x
```
这里定义了一个名为`VGG16`的类,其中包含了VGG16模型的定义。该模型包含了卷积层、池化层和全连接层。在模型类的初始化函数中,我们定义了所有的卷积层和全连接层,并且将它们组织成一个Sequential模块。在模型的`forward`函数中,我们首先使用卷积层和池化层进行特征提取,然后使用全连接层进行分类。
你可以根据需要修改`num_classes`参数来适应不同的分类任务。
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