代码正确吗painter->drawText(x0,y0,"P1("+QString::number(x0)+","+QString::number(y0)+")");
时间: 2023-07-19 14:14:08 浏览: 89
这段代码的作用是在图形界面上绘制文本,具体来说是在坐标为(x0, y0)的位置上绘制文本字符串 "P1("+QString::number(x0)+","+QString::number(y0)+")",该文本表示点 P1 的坐标。类似地,painter->drawText(x1,y1,"P2("+QString::number(x1)+","+QString::number(y1)+")") 用于在坐标为(x1, y1)的位置上绘制文本字符串 "P2("+QString::number(x1)+","+QString::number(y1)+")",该文本表示点 P2 的坐标。
关于代码是否正确,需要看上下文的完整代码。如果正确地创建了 QPainter 对象和绘图设备,同时也正确地设置了字体、颜色等属性,那么这段代码应该是正确的。
相关问题
#include <QtWidgets>class MyItem : public QGraphicsObject{public: MyItem(int pinCount, QColor color, QSizeF size, QGraphicsItem* parent = nullptr) : QGraphicsObject(parent) , m_pinCount(pinCount) , m_color(color) , m_size(size) {} QRectF boundingRect() const override { return QRectF(QPointF(0, 0), m_size); } QPainterPath shape() const override { QPainterPath path; path.addRect(QRectF(QPointF(0, 0), m_size)); return path; } void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget) override { Q_UNUSED(option) Q_UNUSED(widget) painter->setPen(Qt::NoPen); painter->setBrush(m_color); painter->drawRect(boundingRect()); painter->setPen(Qt::black); painter->setFont(QFont("Arial", 10)); painter->drawText(boundingRect(), Qt::AlignCenter, QString("%1 pins").arg(m_pinCount)); } void mousePressEvent(QGraphicsSceneMouseEvent* event) override { if (event->button() == Qt::LeftButton) { setCursor(Qt::ClosedHandCursor); m_lastPos = event->scenePos(); } } void mouseMoveEvent(QGraphicsSceneMouseEvent* event) override { if (QLineF(event->screenPos(), m_lastPos).length() < QApplication::startDragDistance()) return; QGraphicsObject::mouseMoveEvent(event); setPos(pos() + event->scenePos() - m_lastPos); m_lastPos = event->scenePos(); } void mouseReleaseEvent(QGraphicsSceneMouseEvent* event) override { if (event->button() == Qt::LeftButton) { setCursor(Qt::ArrowCursor); } }private: int m_pinCount; QColor m_color; QSizeF m_size; QPointF m_lastPos;};int main(int argc, char* argv[]){ QApplication app(argc, argv); QGraphicsScene scene; scene.setSceneRect(0, 0, 800, 600); MyItem* item1 = new MyItem(8, Qt::red, QSizeF(80, 60)); item1->setPos(100, 100); scene.addItem(item1); MyItem* item2 = new MyItem(16, Qt::green, QSizeF(120, 80)); item2->setPos(300, 200); scene.addItem(item2); QGraphicsView view(&scene); view.setRenderHint(QPainter::Antialiasing); view.setDragMode(QGraphicsView::RubberBandDrag); view.setViewportUpdateMode(QGraphicsView::FullViewportUpdate); view.show(); return app.exec();}在这个代码中,如何使用TextOut去给矩形框中添加文本
这个代码是使用Qt的绘图框架来实现的,所以不能直接使用TextOut函数。可以在MyItem类的paint函数中使用QPainter的函数来绘制文本,如下所示:
```
void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget) override
{
Q_UNUSED(option)
Q_UNUSED(widget)
painter->setPen(Qt::NoPen);
painter->setBrush(m_color);
painter->drawRect(boundingRect());
painter->setPen(Qt::black);
painter->setFont(QFont("Arial", 10));
painter->drawText(boundingRect(), Qt::AlignCenter, QString("%1 pins").arg(m_pinCount));
}
```
这段代码中,我们使用了QPainter的setFont函数来设置字体,使用drawText函数来绘制文本。其中,boundingRect()函数返回了该图形项的边界矩形,Qt::AlignCenter表示文本将会居中对齐。这样,每个矩形框中就会显示相应的文本。
void ImageWidget::paintEvent(QPaintEvent *event) { QWidget::paintEvent(event); QPainter painter(this); painter.drawImage(rect(), m_image, m_image.rect()); painter.setPen(QPen(Qt::red, 2, Qt::SolidLine, Qt::RoundCap)); // 设置画笔颜色、宽度和样式 foreach (const QLine &line, m_lines) { painter.drawLine(line); painter.drawText(line.p1() + QPoint(5, -5), QString("(%1,%2)").arg(line.x1()).arg(line.y1())); // 显示起点坐标 painter.drawText(line.p2() + QPoint(5, -5), QString("(%1,%2)").arg(line.x2()).arg(line.y2())); // 显示终点坐标 } // 绘制当前正在绘制的线 if (m_isDrawing) { painter.drawLine(m_startPoint, m_endPoint); } } void ImageWidget::mousePressEvent(QMouseEvent *event) { if (event->button() == Qt::LeftButton) { if (!m_isDrawing) { m_startPoint = event->pos(); m_endPoint = event->pos(); m_isDrawing = true; } else { m_endPoint = event->pos(); m_isDrawing = false; m_lines.append(QLine(m_startPoint, m_endPoint)); update(); // 刷新窗口 } } }改进这段代码,使得第一条线的起点不是默认的原点,而是鼠标按下的点
可以在mousePressEvent函数中对m_startPoint进行赋值,将其赋值为鼠标按下的点即可。
修改后的代码如下:
void ImageWidget::paintEvent(QPaintEvent *event) {
QWidget::paintEvent(event);
QPainter painter(this);
painter.drawImage(rect(), m_image, m_image.rect());
painter.setPen(QPen(Qt::red, 2, Qt::SolidLine, Qt::RoundCap));
foreach (const QLine &line, m_lines) {
painter.drawLine(line);
painter.drawText(line.p1() + QPoint(5, -5), QString("(%1,%2)").arg(line.x1()).arg(line.y1()));
painter.drawText(line.p2() + QPoint(5, -5), QString("(%1,%2)").arg(line.x2()).arg(line.y2()));
}
if (m_isDrawing) {
painter.drawLine(m_startPoint, m_endPoint);
}
}
void ImageWidget::mousePressEvent(QMouseEvent *event) {
if (event->button() == Qt::LeftButton) {
if (!m_isDrawing) {
m_startPoint = event->pos(); // 修改起点坐标
m_endPoint = event->pos();
m_isDrawing = true;
}
else {
m_endPoint = event->pos();
m_isDrawing = false;
m_lines.append(QLine(m_startPoint, m_endPoint));
update();
}
}
}
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