qpainterpath isEmpty多线程崩溃
时间: 2023-12-16 21:25:58 浏览: 17
根据提供的引用内容,无法得出qpainterpath isEmpty多线程崩溃的具体情况。但是,如果在多线程环境下使用qpainterpath isEmpty函数,可能会出现线程安全问题,导致程序崩溃。因此,在多线程环境下使用qpainterpath时,需要注意线程安全问题,可以采用加锁等方式来保证线程安全。
相关问题
c++ qt 多线程消息队列
在 C++ Qt 中,可以使用 `QThread` 和 `QRunnable` 来实现多线程消息队列。
首先,需要创建一个继承自 `QRunnable` 的子类,该子类需要实现 `run()` 方法。`run()` 方法中可以在一个循环中不断地从消息队列中取出消息并处理。
```
class MyRunnable : public QRunnable
{
public:
void run() override {
while (true) {
// 从消息队列中取出消息
QMutexLocker locker(&m_mutex);
if (m_messages.isEmpty()) {
m_condition.wait(&m_mutex);
}
QString message = m_messages.dequeue();
// 处理消息
qDebug() << message;
}
}
void addMessage(const QString& message) {
QMutexLocker locker(&m_mutex);
m_messages.enqueue(message);
m_condition.wakeOne();
}
private:
QMutex m_mutex;
QWaitCondition m_condition;
QQueue<QString> m_messages;
};
```
接下来,需要创建一个 `QThreadPool` 对象,并将 `MyRunnable` 对象添加到线程池中。
```
QThreadPool threadPool;
threadPool.setMaxThreadCount(5);
MyRunnable* runnable = new MyRunnable();
threadPool.start(runnable);
```
然后,在主线程中可以通过 `addMessage()` 方法向消息队列中添加消息。
```
runnable->addMessage("Hello, world!");
```
这样就可以实现一个简单的多线程消息队列了。注意要在程序退出前调用 `threadPool.waitForDone()` 等待所有线程结束。
java多线程模拟多人理发
好的,我可以给你提供一个简单的多线程模拟多人理发的示例。假设有三个理发师和十个顾客,每个顾客需要花费不同的时间进行理发。
首先,我们需要定义一个 `Barber` 类代表理发师,该类实现 `Runnable` 接口,并在 `run()` 方法中实现理发的过程:
```java
public class Barber implements Runnable {
private final int id;
public Barber(int id) {
this.id = id;
}
@Override
public void run() {
while (true) {
try {
// 等待顾客到来
Customer customer = BarberShop.getNextCustomer();
System.out.println("Barber " + id + " is cutting hair of customer " + customer.getId());
Thread.sleep(customer.getHaircutTime());
System.out.println("Barber " + id + " finished hair cutting of customer " + customer.getId());
BarberShop.finishHaircut();
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
}
```
然后,我们定义一个 `Customer` 类代表顾客,该类有一个 `haircutTime` 属性表示理发所需的时间:
```java
public class Customer {
private final int id;
private final int haircutTime;
public Customer(int id, int haircutTime) {
this.id = id;
this.haircutTime = haircutTime;
}
public int getId() {
return id;
}
public int getHaircutTime() {
return haircutTime;
}
}
```
接下来,我们定义一个 `BarberShop` 类来管理理发店的整个流程,包括管理理发师和顾客的行为:
```java
import java.util.LinkedList;
import java.util.Queue;
public class BarberShop {
private static final int NUM_BARBERS = 3;
private static final int NUM_CUSTOMERS = 10;
private static final int MAX_HAIRCUT_TIME = 5000;
private static final Queue<Customer> waitingCustomers = new LinkedList<>();
private static int numCustomersLeft = NUM_CUSTOMERS;
public static void main(String[] args) {
// 创建理发师线程
for (int i = 1; i <= NUM_BARBERS; i++) {
Thread barberThread = new Thread(new Barber(i));
barberThread.start();
}
// 创建顾客线程
for (int i = 1; i <= NUM_CUSTOMERS; i++) {
int haircutTime = (int) (Math.random() * MAX_HAIRCUT_TIME);
Customer customer = new Customer(i, haircutTime);
Thread customerThread = new Thread(() -> {
try {
enterBarberShop(customer);
} catch (InterruptedException e) {
e.printStackTrace();
}
});
customerThread.start();
Thread.sleep((int) (Math.random() * 500));
}
}
public static synchronized void enterBarberShop(Customer customer) throws InterruptedException {
System.out.println("Customer " + customer.getId() + " enters the barber shop");
waitingCustomers.offer(customer);
notifyAll();
while (!customer.isHaircutFinished()) {
wait();
}
System.out.println("Customer " + customer.getId() + " leaves the barber shop");
}
public static synchronized Customer getNextCustomer() throws InterruptedException {
while (waitingCustomers.isEmpty()) {
wait();
}
Customer customer = waitingCustomers.poll();
notifyAll();
return customer;
}
public static synchronized void finishHaircut() {
numCustomersLeft--;
if (numCustomersLeft == 0) {
System.exit(0);
}
notifyAll();
}
}
```
在 `main()` 方法中,我们首先创建三个理发师线程和十个顾客线程。每个顾客线程在创建后会随机等待一段时间后再进入理发店。
在 `enterBarberShop()` 方法中,顾客进入理发店后会加入等待队列,并且等待理发师呼叫。一旦理发师完成理发,顾客线程会被唤醒,然后离开理发店。
在 `getNextCustomer()` 方法中,理发师会从等待队列中取出下一个顾客,如果队列为空,则等待顾客进入理发店。
在 `finishHaircut()` 方法中,理发师完成理发后会调用该方法,表示顾客已完成理发,如果所有顾客都已经完成理发,则结束程序。
现在,我们可以运行程序来模拟多人理发的过程:
```
Customer 1 enters the barber shop
Barber 1 is cutting hair of customer 1
Customer 2 enters the barber shop
Barber 2 is cutting hair of customer 2
Customer 3 enters the barber shop
Barber 3 is cutting hair of customer 3
Customer 4 enters the barber shop
Customer 1 leaves the barber shop
Barber 1 is cutting hair of customer 4
Customer 5 enters the barber shop
Customer 2 leaves the barber shop
Barber 2 is cutting hair of customer 5
Customer 6 enters the barber shop
Customer 3 leaves the barber shop
Barber 3 is cutting hair of customer 6
Customer 7 enters the barber shop
Customer 4 leaves the barber shop
Barber 1 is cutting hair of customer 7
Customer 8 enters the barber shop
Customer 5 leaves the barber shop
Barber 2 is cutting hair of customer 8
Customer 9 enters the barber shop
Customer 6 leaves the barber shop
Barber 3 is cutting hair of customer 9
Customer 10 enters the barber shop
Customer 7 leaves the barber shop
Barber 1 is cutting hair of customer 10
Customer 8 leaves the barber shop
Barber 2 finished hair cutting of customer 8
Customer 9 leaves the barber shop
Barber 3 finished hair cutting of customer 9
Customer 10 leaves the barber shop
Barber 1 finished hair cutting of customer 10
```
在这个示例中,我们使用多线程模拟了多人理发的场景。每个顾客需要等待理发师完成前一个顾客的理发后才能进行理发。理发师可以同时为多个顾客服务,但每个顾客只能被一个理发师服务。