C语言实现MODBUS协议
时间: 2023-08-23 16:08:16 浏览: 130
MODBUS协议是一种串行通信协议,通常用于连接工业自动化设备。在C语言中实现MODBUS协议需要使用串口通信库和MODBUS协议的相关函数库。下面是一个简单的示例:
```c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <errno.h>
#include <fcntl.h>
#include <termios.h>
#define MODBUS_READ_HOLDING_REGISTERS 0x03
int open_serial_port(const char *device)
{
int fd = open(device, O_RDWR | O_NOCTTY | O_NDELAY);
if (fd == -1) {
perror("open");
exit(-1);
}
fcntl(fd, F_SETFL, 0);
return fd;
}
void set_serial_port(int fd, int speed)
{
struct termios options;
tcgetattr(fd, &options);
cfsetispeed(&options, speed);
cfsetospeed(&options, speed);
options.c_cflag |= (CLOCAL | CREAD);
options.c_cflag &= ~PARENB;
options.c_cflag &= ~CSTOPB;
options.c_cflag &= ~CSIZE;
options.c_cflag |= CS8;
options.c_oflag &= ~OPOST;
options.c_lflag &= ~(ICANON | ECHO | ECHOE | ISIG);
options.c_cc[VMIN] = 0;
options.c_cc[VTIME] = 5;
tcsetattr(fd, TCSANOW, &options);
}
int modbus_read_holding_registers(int fd, unsigned char *buffer, int address, int count)
{
unsigned char request[8];
request[0] = address;
request[1] = MODBUS_READ_HOLDING_REGISTERS;
request[2] = (count >> 8) & 0xff;
request[3] = count & 0xff;
request[4] = (address >> 8) & 0xff;
request[5] = address & 0xff;
int length = write(fd, request, 6);
if (length == -1) {
perror("write");
return -1;
}
length = read(fd, buffer, count * 2 + 5);
if (length == -1) {
perror("read");
return -1;
}
return length;
}
int main(int argc, char **argv)
{
if (argc != 2) {
fprintf(stderr, "Usage: modbus /dev/ttyUSB0\n");
exit(-1);
}
int fd = open_serial_port(argv[1]);
set_serial_port(fd, B9600);
unsigned char buffer[1024];
int length = modbus_read_holding_registers(fd, buffer, 0, 10);
if (length == -1) {
fprintf(stderr, "Failed to read holding registers\n");
exit(-1);
}
for (int i = 0; i < length; i++) {
printf("%02x ", buffer[i]);
}
printf("\n");
close(fd);
return 0;
}
```
上面的示例中,我们使用了Linux系统的串口库来打开和配置串口,然后实现了一个读取Holding Registers的函数。最后,我们在main函数中调用了modbus_read_holding_registers函数来读取寄存器数据,并输出到终端。注意,这里的寄存器地址和寄存器数量是固定的,需要根据实际情况进行修改。
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