写一个python的贪吃蛇游戏代码
时间: 2024-02-06 12:02:43 浏览: 28
好的,以下是一个简单的 Python 贪吃蛇游戏代码,基于 Pygame 模块实现:
```python
import pygame
import random
# 初始化 Pygame
pygame.init()
# 游戏窗口大小、标题、背景色
window_width = 640
window_height = 480
window_title = "贪吃蛇"
background_color = (255, 255, 255)
# 创建游戏窗口
window = pygame.display.set_mode((window_width, window_height))
pygame.display.set_caption(window_title)
# 蛇的初始位置、颜色、大小
snake_x = window_width // 2
snake_y = window_height // 2
snake_color = (0, 255, 0)
snake_size = 10
# 蛇的移动速度、方向
snake_speed = 10
snake_direction = "right"
# 食物的初始位置、颜色、大小
food_x = random.randrange(0, window_width, snake_size)
food_y = random.randrange(0, window_height, snake_size)
food_color = (255, 0, 0)
food_size = 10
# 游戏循环标志位
game_running = True
# 游戏循环
while game_running:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP and snake_direction != "down":
snake_direction = "up"
elif event.key == pygame.K_DOWN and snake_direction != "up":
snake_direction = "down"
elif event.key == pygame.K_LEFT and snake_direction != "right":
snake_direction = "left"
elif event.key == pygame.K_RIGHT and snake_direction != "left":
snake_direction = "right"
# 移动蛇的位置
if snake_direction == "up":
snake_y -= snake_speed
elif snake_direction == "down":
snake_y += snake_speed
elif snake_direction == "left":
snake_x -= snake_speed
elif snake_direction == "right":
snake_x += snake_speed
# 检查蛇是否吃到了食物
if snake_x == food_x and snake_y == food_y:
food_x = random.randrange(0, window_width, snake_size)
food_y = random.randrange(0, window_height, snake_size)
# 绘制游戏界面
window.fill(background_color)
pygame.draw.rect(window, snake_color, (snake_x, snake_y, snake_size, snake_size))
pygame.draw.rect(window, food_color, (food_x, food_y, food_size, food_size))
pygame.display.update()
# 控制游戏帧率
pygame.time.Clock().tick(30)
# 退出 Pygame
pygame.quit()
```
代码中先初始化 Pygame,然后定义游戏窗口大小、标题、背景色、蛇的初始位置、颜色、大小、移动速度、方向,以及食物的初始位置、颜色、大小等参数。接着进入游戏循环,处理事件、更新蛇的位置和食物的位置,绘制游戏界面,并控制游戏帧率。当游戏窗口关闭时,退出 Pygame。