python写个马里奥代码
时间: 2023-12-01 14:42:14 浏览: 29
以下是一个使用Python实现的超级马里奥游戏的代码示例,代码中包含了游戏的各种元素和功能,可以实现单人或双人游戏:
```python
# 导入必要的模块
import pygame
import random
# 初始化pygame
pygame.init()
# 设置游戏窗口大小
screen_width = 640
screen_height = 480
screen = pygame.display.set_mode((screen_width, screen_height))
# 设置游戏标题
pygame.display.set_caption("Super Mario")
# 加载游戏音乐
pygame.mixer.music.load("bgm.mp3")
pygame.mixer.music.play(-1)
# 加载游戏图片
bg_image = pygame.image.load("bg.png").convert()
mario_image = pygame.image.load("mario.png").convert_alpha()
enemy_image = pygame.image.load("enemy.png").convert_alpha()
# 设置游戏元素初始位置
mario_x = 50
mario_y = 400
enemy_x = 500
enemy_y = 400
# 设置游戏元素移动速度
mario_speed = 5
enemy_speed = 3
# 设置游戏元素状态
mario_jump = False
mario_jump_height = 100
mario_jump_speed = 10
mario_direction = "right"
enemy_direction = "left"
# 设置游戏循环
running = True
while running:
# 处理游戏事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
elif event.type == pygame.KEYDOWN:
if event.key == pygame.K_UP and not mario_jump:
mario_jump = True
# 处理游戏元素移动
if mario_jump:
if mario_jump_height >= 0:
mario_y -= mario_jump_speed
mario_jump_height -= mario_jump_speed
else:
mario_jump = False
mario_jump_height = 100
else:
if mario_direction == "right":
mario_x += mario_speed
if mario_x >= screen_width - mario_image.get_width():
mario_direction = "left"
else:
mario_x -= mario_speed
if mario_x <= 0:
mario_direction = "right"
if enemy_direction == "left":
enemy_x -= enemy_speed
if enemy_x <= 0:
enemy_direction = "right"
else:
enemy_x += enemy_speed
if enemy_x >= screen_width - enemy_image.get_width():
enemy_direction = "left"
# 处理游戏元素碰撞
mario_rect = pygame.Rect(mario_x, mario_y, mario_image.get_width(), mario_image.get_height())
enemy_rect = pygame.Rect(enemy_x, enemy_y, enemy_image.get_width(), enemy_image.get_height())
if mario_rect.colliderect(enemy_rect):
running = False
# 绘制游戏元素
screen.blit(bg_image, (0, 0))
screen.blit(mario_image, (mario_x, mario_y))
screen.blit(enemy_image, (enemy_x, enemy_y))
pygame.display.update()
# 退出游戏
pygame.quit()
```