python石头剪刀布三局两胜
时间: 2023-11-07 17:02:28 浏览: 92
python石头剪刀布是一个三局两胜的游戏。游戏规则是玩家和计算机同时出拳,根据规则判断胜负,首先获得两局胜利的一方获胜。在这个游戏中,玩家可以选择剪刀、石头或布,而计算机会随机选择其中一种。具体的代码如下所示:
import random
print("这是一个猜拳游戏,三局两胜")
print("剪刀(0)石头(1) 布(2)")
win = 0
lose = 0
while win<2 and lose<2:
player = int(input("请输入:剪刀(0) 石头(1) 布(2):"))
my = random.randint(0,2)
print("我出的是%d" %my)
if player == 0 and my==2 or player ==1 and my ==0 or player==2 and my==0:
print("你赢了")
win =1
elif player == my:
print("平局")
else:
print("你输了")
lose =1
if win<2 and lose<2:
print("再来")
elif win==2:
print("游戏结束,你赢了")
elif lose==2:
print("游戏结束,你输了")
else:
print("游戏结束,平局")
相关问题
python石头剪刀布三局两胜对话框
Python石头剪刀布游戏是一种简单的游戏,通常是两个人进行对战。下面是一个示例代码,实现了一个基于对话框的三局两胜的石头剪刀布游戏:
```python
import random
import tkinter as tk
from tkinter import messagebox
# 定义游戏规则
rules = {
"rock": "scissors",
"scissors": "paper",
"paper": "rock"
}
# 初始化计分
player_score = 0
computer_score = 0
# 定义游戏逻辑
def play(player_choice):
global player_score, computer_score
# 计算电脑的选择
computer_choice = random.choice(list(rules.keys()))
# 判断胜负
if player_choice == computer_choice:
result = "平局"
elif rules[player_choice] == computer_choice:
result = "你赢了!"
player_score += 1
else:
result = "电脑赢了!"
computer_score += 1
# 显示结果对话框
messagebox.showinfo("结果", f"你选择了:{player_choice}\n电脑选择了:{computer_choice}\n\n{result}")
# 判断是否达到两局胜利条件
if player_score == 2 or computer_score == 2:
if player_score > computer_score:
winner = "你"
else:
winner = "电脑"
messagebox.showinfo("游戏结束", f"{winner}获得了最终胜利!")
# 重置计分
player_score = 0
computer_score = 0
# 创建游戏界面
window = tk.Tk()
window.title("石头剪刀布游戏")
# 创建按钮
rock_button = tk.Button(window, text="石头", command=lambda: play("rock"))
rock_button.pack()
scissors_button = tk.Button(window, text="剪刀", command=lambda: play("scissors"))
scissors_button.pack()
paper_button = tk.Button(window, text="布", command=lambda: play("paper"))
paper_button.pack()
# 运行游戏
window.mainloop()
```
这段代码使用了`tkinter`库来创建游戏界面和对话框,通过点击按钮来选择石头、剪刀或布,并与电脑进行对战。每局结束后会弹出对话框显示结果,当某一方达到两局胜利时,会弹出游戏结束的对话框。
用python编程石头剪刀布(三局两胜)
好的,以下是一个简单的Python程序实现石头剪刀布游戏(三局两胜):
```python
import random
# 定义游戏规则
rules = {'rock': 'scissors', 'scissors': 'paper', 'paper': 'rock'}
# 初始化游戏计数器
player_wins = 0
computer_wins = 0
# 开始游戏
while player_wins < 2 and computer_wins < 2:
# 玩家出拳
player_choice = input('请出拳(rock/scissors/paper):')
while player_choice not in rules:
player_choice = input('无效的出拳,请重新出拳(rock/scissors/paper):')
# 计算电脑出拳
computer_choice = random.choice(list(rules.keys()))
# 判断胜负
if rules[player_choice] == computer_choice:
print('你赢了!')
player_wins += 1
elif rules[computer_choice] == player_choice:
print('电脑赢了!')
computer_wins += 1
else:
print('平局!')
# 游戏结束
if player_wins > computer_wins:
print('恭喜你获得了胜利!')
else:
print('很遗憾,电脑获得了胜利。')
```
这个程序会不断循环,直到玩家或电脑达到两局胜利。每次循环中,玩家需要输入他出的拳(石头、剪刀或布),程序会随机生成电脑出的拳,并判断胜负。最后输出胜利者的信息。