生成threejs代码 editor
时间: 2023-07-10 12:32:16 浏览: 93
threejs-editor:基础threejs 对楼层中设备编辑位置,缩放,旋转
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好的,生成 Three.js 代码编辑器的代码如下:
```
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title>Three.js Editor</title>
<style>
#container {
width: 100%;
height: 100%;
position: absolute;
top: 0;
left: 0;
overflow: hidden;
background-color: #f0f0f0;
}
</style>
</head>
<body>
<div id="container"></div>
<script src="https://cdn.rawgit.com/mrdoob/three.js/master/build/three.min.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/master/examples/js/controls/OrbitControls.js"></script>
<script src="https://cdn.rawgit.com/mrdoob/three.js/master/examples/js/libs/stats.min.js"></script>
<script>
// Create Three.js scene
var scene = new THREE.Scene();
// Create Three.js camera
var camera = new THREE.PerspectiveCamera(
75,
window.innerWidth / window.innerHeight,
0.1,
1000
);
camera.position.z = 5;
// Create Three.js renderer
var renderer = new THREE.WebGLRenderer({ antialias: true });
renderer.setSize(window.innerWidth, window.innerHeight);
document.getElementById("container").appendChild(renderer.domElement);
// Create Three.js controls
var controls = new THREE.OrbitControls(camera, renderer.domElement);
// Add stats to page
var stats = new Stats();
document.body.appendChild(stats.dom);
// Render loop
function render() {
requestAnimationFrame(render);
// Render scene
renderer.render(scene, camera);
// Update controls and stats
controls.update();
stats.update();
}
// Start render loop
render();
</script>
</body>
</html>
```
这段代码会生成一个包含 Three.js 场景、相机、渲染器和控制器的基本模板。你可以在这个模板的基础上进行编辑和修改,以实现你的具体需求。
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