3.综合案例:群主发红包 群主发普通红包。某群有多名成员,群主给成员发普通红包。 普通红包的规则: (1)群主的一笔金额,从群主余额中扣除,分成份,让成 员领取随机金额(假设随机金额在0.01与剩余平均值*2之 间)。 (2)成员领取红包后,存储到成员的余额中。 请根据上述描述,完成案例中所有类的定义以及指定类之间的 继承关系,并完成发红包、领红包的操作。
时间: 2024-02-09 22:13:33 浏览: 46
以下是一个可能的实现方式:
类定义:
1. 用户类 User
属性:
- 用户ID
- 余额
方法:
- 领取红包(receive_red_packet)
2. 群主类 GroupOwner
继承自用户类
属性:
- 群主ID
- 余额
方法:
- 发送红包(send_red_packet)
3. 群成员类 GroupMember
继承自用户类
属性:
- 成员ID
方法:
- 无
4. 红包类 RedPacket
属性:
- 红包金额
- 领取状态(已领取的金额)
方法:
- 领取红包(receive)
实现:
```python
import random
class User:
def __init__(self, user_id, balance):
self.user_id = user_id
self.balance = balance
def receive_red_packet(self, amount):
self.balance += amount
class GroupOwner(User):
def __init__(self, user_id, balance):
super().__init__(user_id, balance)
def send_red_packet(self, members):
total_amount = self.balance
count = len(members)
avg_amount = total_amount / count
for i in range(count):
if i == count - 1:
amount = total_amount
else:
max_amount = min(avg_amount * 2, total_amount - avg_amount * (count - i - 1))
amount = round(random.uniform(0.01, max_amount), 2)
members[i].receive_red_packet(amount)
total_amount -= amount
class GroupMember(User):
def __init__(self, user_id, balance=0):
super().__init__(user_id, balance)
class RedPacket:
def __init__(self, amount):
self.amount = amount
self.received_amount = 0
def receive(self):
if self.received_amount >= self.amount:
return None
max_amount = min(self.amount - self.received_amount, 2 * self.amount / 3)
amount = round(random.uniform(0.01, max_amount), 2)
self.received_amount += amount
return amount
```
使用样例:
```python
# 初始化群主和群成员
owner = GroupOwner('1', 100)
members = [GroupMember(str(i)) for i in range(2, 5)]
# 群主发红包
red_packet = RedPacket(owner.balance)
owner.send_red_packet(members)
# 群成员领红包
for member in members:
amount = red_packet.receive()
if amount is not None:
member.receive_red_packet(amount)
# 显示结果
print('群主余额:', owner.balance)
for member in members:
print(f'成员{member.user_id}余额:', member.balance)
```
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