请帮我用python写一个具有积分具有关卡具有游戏状态和界面的贪吃蛇游戏
时间: 2024-02-16 16:02:55 浏览: 127
Python实现贪吃蛇游戏项目源码.rar
好的,我可以为您提供一个基本的贪吃蛇游戏的代码,它包括积分、关卡、游戏状态和界面。以下是代码:
```python
import pygame
import random
# 初始化pygame模块
pygame.init()
# 定义颜色
WHITE = (255, 255, 255)
BLACK = (0, 0, 0)
GREEN = (0, 255, 0)
RED = (255, 0, 0)
# 设置屏幕大小
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
# 设置游戏标题
pygame.display.set_caption("贪吃蛇游戏")
# 设置字体
font_style = pygame.font.SysFont(None, 50)
# 绘制蛇
def draw_snake(snake_block, snake_list):
for x in snake_list:
pygame.draw.rect(screen, BLACK, [x[0], x[1], snake_block, snake_block])
# 显示消息
def message(msg, color):
mesg = font_style.render(msg, True, color)
screen.blit(mesg, [screen_width // 6, screen_height // 3])
# 游戏循环
def gameLoop():
game_over = False
game_close = False
# 初始位置
x1 = screen_width // 2
y1 = screen_height // 2
# 蛇移动速度
x1_change = 0
y1_change = 0
# 蛇身列表
snake_List = []
Length_of_snake = 1
# 食物位置
foodx = round(random.randrange(0, screen_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, screen_height - snake_block) / 10.0) * 10.0
# 设置关卡和积分
level = 1
score = 0
snake_block = 10
# 游戏主循环
while not game_over:
# 游戏关闭状态
while game_close:
screen.fill(WHITE)
message("你输了!再试一次?[Y/N]", RED)
pygame.display.update()
# 重新开始或退出游戏
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_y:
gameLoop()
elif event.key == pygame.K_n:
game_over = True
game_close = False
if event.type == pygame.QUIT:
game_over = True
game_close = False
# 操作键盘事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
# 边界限制
if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0:
game_close = True
# 移动蛇
x1 += x1_change
y1 += y1_change
screen.fill(WHITE)
pygame.draw.rect(screen, GREEN, [foodx, foody, snake_block, snake_block])
# 蛇的一节一节移动
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
# 如果吃到食物,增加长度和积分
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
draw_snake(snake_block, snake_List)
pygame.display.update()
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, screen_width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, screen_height - snake_block) / 10.0) * 10.0
Length_of_snake += 1
score += 10
# 设置关卡
if score >= 50 and score < 100:
level = 2
snake_block = 15
elif score >= 100 and score < 150:
level = 3
snake_block = 20
elif score >= 150:
level = 4
snake_block = 25
# 显示积分和关卡
value = font_style.render("得分: " + str(score) + " 关卡: " + str(level), True, BLACK)
screen.blit(value, [0, 0])
# 更新屏幕
pygame.display.update()
# 退出pygame
pygame.quit()
# 退出程序
quit()
# 运行游戏
gameLoop()
```
该代码使用pygame模块实现了基本的贪吃蛇游戏,并包括积分、关卡、游戏状态和界面。您可以根据需要对其进行修改和定制化。
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