Qt在子线程进行串口通信,支持断线重连
时间: 2024-04-13 14:30:35 浏览: 48
在Qt中,可以在子线程中进行串口通信,并支持断线重连。以下是一个简单的示例代码:
```cpp
// 在子线程中进行串口通信的类
class SerialWorker : public QObject
{
Q_OBJECT
public:
explicit SerialWorker(QObject *parent = nullptr)
: QObject(parent)
{
serialPort = new QSerialPort(this);
connect(serialPort, &QSerialPort::readyRead, this, &SerialWorker::onReadyRead);
}
signals:
void dataReceived(const QByteArray &data);
public slots:
void connectToSerialPort(const QString &portName, qint32 baudRate)
{
serialPort->setPortName(portName);
serialPort->setBaudRate(baudRate);
if (serialPort->open(QIODevice::ReadWrite))
{
emit connected();
}
else
{
emit connectionError(serialPort->errorString());
}
}
void disconnectFromSerialPort()
{
serialPort->close();
emit disconnected();
}
private slots:
void onReadyRead()
{
QByteArray data = serialPort->readAll();
emit dataReceived(data);
}
private:
QSerialPort *serialPort;
};
// 主线程中的串口管理类
class SerialManager : public QObject
{
Q_OBJECT
public:
explicit SerialManager(QObject *parent = nullptr)
: QObject(parent), workerThread(nullptr), worker(nullptr)
{
}
public slots:
void startSerialCommunication(const QString &portName, qint32 baudRate)
{
stopSerialCommunication();
workerThread = new QThread(this);
worker = new SerialWorker();
worker->moveToThread(workerThread);
connect(workerThread, &QThread::finished, worker, &QObject::deleteLater);
connect(this, &SerialManager::connectToSerialPort, worker, &SerialWorker::connectToSerialPort);
connect(this, &SerialManager::disconnectFromSerialPort, worker, &SerialWorker::disconnectFromSerialPort);
connect(worker, &SerialWorker::connected, this, &SerialManager::onConnected);
connect(worker, &SerialWorker::connectionError, this, &SerialManager::onConnectionError);
connect(worker, &SerialWorker::disconnected, this, &SerialManager::onDisconnected);
connect(worker, &SerialWorker::dataReceived, this, &SerialManager::onDataReceived);
workerThread->start();
emit connectToSerialPort(portName, baudRate);
}
void stopSerialCommunication()
{
if (workerThread)
{
emit disconnectFromSerialPort();
workerThread->quit();
workerThread->wait();
delete workerThread;
workerThread = nullptr;
worker = nullptr;
}
}
signals:
void connected();
void connectionError(const QString &errorString);
void disconnected();
void dataReceived(const QByteArray &data);
private slots:
void onConnected()
{
qDebug() << "Connected to serial port";
// 连接成功的处理逻辑
}
void onConnectionError(const QString &errorString)
{
qDebug() << "Serial port connection error:" << errorString;
// 连接错误的处理逻辑
}
void onDisconnected()
{
qDebug() << "Disconnected from serial port";
// 断开连接的处理逻辑
}
void onDataReceived(const QByteArray &data)
{
qDebug() << "Received data:" << data;
// 收到数据的处理逻辑
}
private:
QThread *workerThread;
SerialWorker *worker;
};
```
使用示例:
```cpp
SerialManager serialManager;
// 在主线程中连接信号槽
QObject::connect(&serialManager, &SerialManager::dataReceived, [](const QByteArray &data) {
// 处理收到的数据
});
// 启动串口通信
serialManager.startSerialCommunication("COM1", 9600);
// 停止串口通信
serialManager.stopSerialCommunication();
```
在上述示例中,SerialWorker类用于在子线程中进行串口通信,SerialManager类用于管理串口通信并处理相关事件。通过将SerialWorker对象移动到子线程中,实现了在子线程中进行串口通信的能力。同时,通过信号与槽机制,实现了主线程与子线程之间的通信。在需要断线重连时,可以调用stopSerialCommunication()停止当前的串口通信,然后再次调用startSerialCommunication()来重新建立连接。
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