line renderer
时间: 2023-10-11 12:07:17 浏览: 145
Line Renderer是一个在3D空间中绘制直线的组件。它使用一组点数组,在每两个点之间绘制一条直线。可以通过调整点的数量和坐标来控制线条的形状、位置和尺寸。如果需要绘制多个完全独立的线条,则需要使用多个游戏对象,每个对象都有自己的Line Renderer组件。Line Renderer组件可以用于各种应用,如绘制简单的直线、复杂的螺旋线或者在虚拟现实手柄上实现类似激光的效果。<span class="em">1</span><span class="em">2</span><span class="em">3</span>
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- *1* [Unity原生画线组件LineRenderer属性说明](https://blog.csdn.net/qq_42437783/article/details/124253552)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"]
- *2* *3* [UnityVR--组件3--Line Renderer--线性渲染](https://blog.csdn.net/tangjieitc/article/details/130783969)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v93^chatsearchT3_2"}}] [.reference_item style="max-width: 50%"]
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