netty websocket传输图片代码
时间: 2023-09-04 21:03:53 浏览: 128
基于socket的图片传输
### 回答1:
要在 Netty 中使用 WebSocket 传输图片,需要执行以下步骤:
1. 创建 WebSocket 服务端和客户端。
2. 在服务端处理器中,当收到新的 WebSocket 连接请求时,调用 `Channel.pipeline().addLast(new HttpObjectAggregator(65536))` 方法将 HTTP 消息聚合器添加到处理器链中。
3. 在客户端处理器中,当收到 WebSocket 握手响应消息时,调用 `Channel.pipeline().addLast(new HttpObjectAggregator(65536))` 方法将 HTTP 消息聚合器添加到处理器链中。
4. 在服务端处理器中,当收到 WebSocket 文本消息时,调用 `String encoded = Base64.getEncoder().encodeToString(bytes);` 将图片转换为 base64 编码的字符串。
5. 在客户端处理器中,当收到 WebSocket 文本消息时,调用 `byte[] decoded = Base64.getDecoder().decode(encoded);` 将 base64 编码的字符串转换为图片。
以下是一个简单的示例代码:
```java
// 服务端代码
public class WebSocketServer {
public static void main(String[] args) throws Exception {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap b = new ServerBootstrap();
b.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new WebSocketServerInitializer());
Channel ch = b.bind(8888).sync().channel();
ch.closeFuture().sync();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
class WebSocketServerInitializer extends ChannelInitializer<SocketChannel> {
@Override
public void initChannel(Socket
### 回答2:
Netty是一个异步事件驱动的网络编程框架,它提供了强大的网络通信能力。下面是使用Netty实现WebSocket传输图片的代码示例:
1. 创建WebSocket服务器:
```
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new ChannelInitializer<SocketChannel>() {
protected void initChannel(SocketChannel ch) {
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast(new HttpServerCodec());
pipeline.addLast(new HttpObjectAggregator(65536));
pipeline.addLast(new WebSocketServerProtocolHandler("/ws"));
pipeline.addLast(new ImageWebSocketHandler());
}
})
.bind(8080).sync().channel().closeFuture().sync();
```
2. 处理WebSocket连接和数据传输的处理器:
```
public class ImageWebSocketHandler extends SimpleChannelInboundHandler<WebSocketFrame> {
protected void channelRead0(ChannelHandlerContext ctx, WebSocketFrame frame) {
if (frame instanceof BinaryWebSocketFrame) {
BinaryWebSocketFrame dataFrame = (BinaryWebSocketFrame) frame;
ByteBuf buf = dataFrame.content();
byte[] bytes = new byte[buf.readableBytes()];
buf.readBytes(bytes);
// 处理接收到的图片数据
// ...
}
}
}
```
3. 图片的发送端,通过WebSocket将图片数据发送给服务器:
```
EventLoopGroup group = new NioEventLoopGroup();
try {
Bootstrap bootstrap = new Bootstrap();
bootstrap.group(group)
.channel(NioSocketChannel.class)
.handler(new ChannelInitializer<SocketChannel>() {
protected void initChannel(SocketChannel ch) {
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast(new HttpClientCodec());
pipeline.addLast(new HttpObjectAggregator(65536));
pipeline.addLast(new WebSocketClientProtocolHandler(WebSocketClientHandshakerFactory.newHandshaker(URI.create("ws://localhost:8080/ws"), WebSocketVersion.V13, null, false, new DefaultHttpHeaders())));
pipeline.addLast(new ImageWebSocketClientHandler());
}
});
Channel channel = bootstrap.connect("localhost", 8080).sync().channel();
// 加载图片数据
byte[] imgData = loadImageData();
// 将图片数据发送给服务器
channel.writeAndFlush(new BinaryWebSocketFrame(Unpooled.wrappedBuffer(imgData))).sync();
} finally {
group.shutdownGracefully();
}
```
4. 图片的接收端,通过WebSocket接收服务器发送的图片数据:
```
public class ImageWebSocketClientHandler extends SimpleChannelInboundHandler<WebSocketFrame> {
protected void channelRead0(ChannelHandlerContext ctx, WebSocketFrame frame) {
if (frame instanceof BinaryWebSocketFrame) {
BinaryWebSocketFrame dataFrame = (BinaryWebSocketFrame) frame;
ByteBuf buf = dataFrame.content();
byte[] bytes = new byte[buf.readableBytes()];
buf.readBytes(bytes);
// 处理接收到的图片数据
// ...
}
}
}
```
上述代码示例演示了如何使用Netty实现WebSocket传输图片的功能。在服务器端,我们通过WebSocketServerProtocolHandler处理WebSocket连接,并在ImageWebSocketHandler中处理接收到的图片数据。在客户端,我们通过WebSocketClientProtocolHandler建立到服务器的WebSocket连接,并在ImageWebSocketClientHandler中处理接收到的图片数据。
### 回答3:
import io.netty.bootstrap.ServerBootstrap;
import io.netty.channel.*;
import io.netty.channel.nio.NioEventLoopGroup;
import io.netty.channel.socket.SocketChannel;
import io.netty.channel.socket.nio.NioServerSocketChannel;
import io.netty.handler.codec.http.*;
import io.netty.handler.stream.ChunkedFile;
import io.netty.handler.stream.ChunkedWriteHandler;
import io.netty.handler.codec.http.websocketx.WebSocketFrame;
import io.netty.handler.codec.http.websocketx.TextWebSocketFrame;
import io.netty.handler.codec.http.websocketx.BinaryWebSocketFrame;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolHandler;
import io.netty.handler.codec.http.websocketx.WebSocketServerProtocolConfig;
import io.netty.handler.codec.http.websocketx.WebSocketCloseStatus;
import java.io.File;
import java.io.FileInputStream;
public class WebSocketServer {
public static void main(String[] args) throws Exception {
EventLoopGroup bossGroup = new NioEventLoopGroup();
EventLoopGroup workerGroup = new NioEventLoopGroup();
try {
ServerBootstrap bootstrap = new ServerBootstrap();
bootstrap.group(bossGroup, workerGroup)
.channel(NioServerSocketChannel.class)
.childHandler(new WebSocketServerInitializer());
ChannelFuture future = bootstrap.bind(8080).sync();
future.channel().closeFuture().sync();
} finally {
bossGroup.shutdownGracefully();
workerGroup.shutdownGracefully();
}
}
}
class WebSocketServerInitializer extends ChannelInitializer<SocketChannel> {
@Override
protected void initChannel(SocketChannel ch) throws Exception {
ChannelPipeline pipeline = ch.pipeline();
pipeline.addLast(new HttpServerCodec());
pipeline.addLast(new HttpObjectAggregator(64 * 1024));
pipeline.addLast(new ChunkedWriteHandler());
pipeline.addLast(new WebSocketServerProtocolHandler("/websocket", null, true, 65536));
pipeline.addLast(new WebSocketServerHandler());
}
}
class WebSocketServerHandler extends SimpleChannelInboundHandler<WebSocketFrame> {
private static final String IMAGE_PATH = "path/to/image.jpg";
@Override
protected void channelRead0(ChannelHandlerContext ctx, WebSocketFrame frame) throws Exception {
if (frame instanceof TextWebSocketFrame) {
// 若收到的帧是文本类型,加入逻辑处理...
TextWebSocketFrame textFrame = (TextWebSocketFrame) frame;
// 示例:回传客户端收到的消息
ctx.writeAndFlush(new TextWebSocketFrame("Server received message: " + textFrame.text()));
} else if (frame instanceof BinaryWebSocketFrame) {
// 若收到的帧是二进制类型,处理图片传输逻辑...
BinaryWebSocketFrame binaryFrame = (BinaryWebSocketFrame) frame;
// 读取本地图片文件
File imageFile = new File(IMAGE_PATH);
FileInputStream fis = new FileInputStream(imageFile);
// 传输内容通过chunks进行分块
ChunkedFile chunkedFile = new ChunkedFile(imageFile);
// 将图片数据按块发送给客户端
while (chunkedFile.isEndOfInput() == false) {
ctx.writeAndFlush(new BinaryWebSocketFrame(chunkedFile.readChunk(ctx.alloc())));
}
// 关闭资源
fis.close();
chunkedFile.close();
// 关闭websocket连接
ctx.channel().close();
}
}
@Override
public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
ctx.close();
}
}
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