用python编写连连看
时间: 2023-06-30 21:24:06 浏览: 117
好的,我可以为您提供一些思路和代码示例。连连看是一款基于图形界面的游戏,用于消除匹配的图案。以下是用 Python 和 Pygame 模块编写的简单示例代码:
```python
import pygame
import random
# 初始化 Pygame
pygame.init()
# 设置窗口大小
WINDOW_SIZE = (640, 480)
screen = pygame.display.set_mode(WINDOW_SIZE)
# 设置游戏标题
pygame.display.set_caption("连连看")
# 加载图片
image_list = ['image1.png', 'image2.png', 'image3.png']
images = [pygame.image.load(img) for img in image_list]
# 创建游戏区域
board_size = (8, 6)
board_width = WINDOW_SIZE[0] * 0.8
board_height = WINDOW_SIZE[1] * 0.8
block_size = min(board_width/board_size[0], board_height/board_size[1])
board_start_x = (WINDOW_SIZE[0] - board_width) / 2
board_start_y = (WINDOW_SIZE[1] - board_height) / 2
board_rect = pygame.Rect(board_start_x, board_start_y, board_width, board_height)
# 创建游戏方块
board = [[0 for y in range(board_size[1])] for x in range(board_size[0])]
for x in range(board_size[0]):
for y in range(board_size[1]):
image = random.choice(images)
block_rect = pygame.Rect(board_start_x + x * block_size, board_start_y + y * block_size, block_size, block_size)
board[x][y] = {'image': image, 'rect': block_rect}
# 游戏循环
running = True
while running:
# 事件处理
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
# 绘制游戏区域
pygame.draw.rect(screen, (255, 255, 255), board_rect)
for x in range(board_size[0]):
for y in range(board_size[1]):
block = board[x][y]
pygame.draw.rect(screen, (0, 0, 0), block['rect'], 1)
screen.blit(block['image'], block['rect'])
# 刷新屏幕
pygame.display.flip()
# 退出 Pygame
pygame.quit()
```
以上代码创建了一个 8x6 的游戏区域,并在其中随机放置了三种图片的方块。您可以根据自己的需求修改图片、方块数量等参数。另外,您还需要添加游戏逻辑,如鼠标事件处理、方块消除等。
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