防抖节流在前端的实现
时间: 2024-03-16 18:14:45 浏览: 19
在前端开发中,防抖和节流是常用的优化手段,用于控制事件触发的频率,提升用户体验和性能。防抖的实现方式是通过设置一个定时器,在事件触发后延迟执行,如果在延迟时间内再次触发了同一个事件,则清除之前的定时器并重新设置新的定时器。这样可以确保在一定时间内只执行一次事件处理函数,避免多次快速触发事件造成的性能问题和误操作。<span class="em">1</span><span class="em">2</span><span class="em">3</span>
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- *2* [前端防抖和节流](https://blog.csdn.net/waterwo/article/details/124035409)[target="_blank" data-report-click={"spm":"1018.2226.3001.9630","extra":{"utm_source":"vip_chatgpt_common_search_pc_result","utm_medium":"distribute.pc_search_result.none-task-cask-2~all~insert_cask~default-1-null.142^v92^chatsearchT3_1"}}] [.reference_item style="max-width: 50%"]
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