audio HAL 1.0接口是怎样的。给下样例看看
时间: 2024-03-16 21:43:24 浏览: 17
好的,以下是一个简单的 audio HAL 1.0 接口的示例:
```c++
#include <hardware/hardware.h>
#include <hardware/audio.h>
// 定义音频硬件抽象层(HAL)接口
struct audio_hw_device {
struct hw_device_t common;
int (*set_voice_volume)(struct audio_hw_device* dev, float volume);
int (*set_master_volume)(struct audio_hw_device* dev, float volume);
int (*set_mode)(struct audio_hw_device* dev, audio_mode_t mode);
int (*set_mic_mute)(struct audio_hw_device* dev, bool state);
int (*set_parameters)(struct audio_hw_device* dev, const char* kvpairs);
char* (*get_parameters)(struct audio_hw_device* dev, const char* keys);
int (*set_input_device)(struct audio_hw_device* dev, audio_devices_t device);
int (*set_output_device)(struct audio_hw_device* dev, audio_devices_t device);
int (*init_check)(const struct audio_hw_device* dev);
};
// 定义音频硬件抽象层(HAL)模块
struct audio_module {
struct hw_module_t common;
};
// 定义音频硬件抽象层(HAL)模块方法
struct audio_module_methods {
int (*open)(const struct hw_module_t* module, const char* name, struct hw_device_t** device);
int (*close)(struct hw_device_t* device);
};
// 定义音频硬件抽象层(HAL)模块实例
struct audio_module HAL_MODULE_INFO_SYM = {
.common = {
.tag = HARDWARE_MODULE_TAG,
.module_api_version = AUDIO_MODULE_API_VERSION_1_0,
.hal_api_version = HARDWARE_HAL_API_VERSION,
.id = "audio.default",
.name = "Default audio HW HAL",
.author = "The Android Open Source Project",
.methods = &audio_module_methods,
},
};
// 定义音频硬件抽象层(HAL)模块方法实现
static struct audio_hw_device* open_audio_device(const struct hw_module_t* module, const char* name, uint32_t device) {
struct audio_hw_device* dev;
dev = (struct audio_hw_device*)calloc(1, sizeof(struct audio_hw_device));
dev->common.tag = HARDWARE_DEVICE_TAG;
dev->common.version = AUDIO_DEVICE_API_VERSION_1_0;
dev->common.module = (struct hw_module_t*)module;
dev->set_voice_volume = NULL;
dev->set_master_volume = NULL;
dev->set_mode = NULL;
dev->set_mic_mute = NULL;
dev->set_parameters = NULL;
dev->get_parameters = NULL;
dev->set_input_device = NULL;
dev->set_output_device = NULL;
dev->init_check = NULL;
return dev;
}
static int close_audio_device(struct audio_hw_device* dev) {
free(dev);
return 0;
}
static struct audio_module_methods audio_module_methods = {
.open = open_audio_device,
.close = close_audio_device,
};
```
这段代码演示了如何定义一个简单的 audio HAL 1.0 接口,包括定义音频硬件抽象层(HAL)接口、音频硬件抽象层(HAL)模块、音频硬件抽象层(HAL)模块方法和音频硬件抽象层(HAL)模块方法实现等。通过这些接口,音频 HAL 驱动程序可以与 Android 系统的其他组件进行通信,并与硬件设备进行交互。