pygame.sprite.Group()
时间: 2024-03-18 12:24:32 浏览: 14
pygame.sprite.Group() is a container class in the Pygame library that allows you to manage multiple sprite objects at once. It provides methods for adding and removing sprites, updating and drawing sprites, and checking for collisions between sprites.
When you create a group object using pygame.sprite.Group(), you can add sprite objects to the group using the add() method. You can remove sprites from the group using the remove() method. You can also empty the group using the empty() method.
The update() method is used to update the position and state of all sprites in the group. The draw() method is used to draw all sprites in the group onto the screen.
The group object also provides methods for checking for collisions between sprites in the group, such as collidelist() and collide_rect().
Overall, pygame.sprite.Group() is a useful tool for managing multiple sprites in a game or application.