pyqt如何开启openGL渲染
时间: 2023-05-25 18:03:52 浏览: 671
使用PyQt开启OpenGL渲染的步骤如下:
1.引入OpenGL的相关库和PyQt的相关库:
```
from PyQt5.QtWidgets import QOpenGLWidget
from PyQt5.QtGui import QPainter, QOpenGLFramebufferObject
from PyQt5.QtOpenGL import QGLFormat
from OpenGL.GL import *
```
2.创建一个继承自QOpenGLWidget的OpenGL窗口类,并初始化OpenGL的Context:
```
class GLWindow(QOpenGLWidget):
def __init__(self, parent=None):
super(GLWindow, self).__init__(parent)
# 初始化OpenGL
fmt = QGLFormat()
fmt.setVersion(3, 3)
fmt.setProfile(QGLFormat.CoreProfile)
self.setFormat(fmt)
self.gl = None
self.init()
def initializeGL(self):
self.gl = self.context().versionFunctions()
self.gl.glClearColor(1.0, 1.0, 1.0, 1.0)
self.gl.glEnable(GL_DEPTH_TEST)
```
3. 实现渲染函数paintGL(),在其中使用OpenGL绘制场景:
```
def paintGL(self):
self.gl.glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
# Use OpenGL to render the scene
self.gl.glBegin(GL_TRIANGLES)
self.gl.glColor3f(1.0, 0.0, 0.0)
self.gl.glVertex3f(-1.0, -1.0, -5.0)
self.gl.glColor3f(0.0, 1.0, 0.0)
self.gl.glVertex3f(1.0, -1.0, -5.0)
self.gl.glColor3f(0.0, 0.0, 1.0)
self.gl.glVertex3f(0.0, 1.0, -5.0)
self.gl.glEnd()
```
4. 在主程序中创建OpenGL窗口并显示:
```
if __name__ == '__main__':
app = QApplication(sys.argv)
gl_widget = GLWindow()
gl_widget.show()
sys.exit(app.exec_())
```
完整代码示例:
```
import sys
from PyQt5.QtWidgets import QOpenGLWidget, QApplication
from PyQt5.QtGui import QPainter, QOpenGLFramebufferObject
from PyQt5.QtOpenGL import QGLFormat
from OpenGL.GL import *
class GLWindow(QOpenGLWidget):
def __init__(self, parent=None):
super(GLWindow, self).__init__(parent)
# Initialize OpenGL
fmt = QGLFormat()
fmt.setVersion(3, 3)
fmt.setProfile(QGLFormat.CoreProfile)
self.setFormat(fmt)
self.gl = None
self.init()
def initializeGL(self):
self.gl = self.context().versionFunctions()
self.gl.glClearColor(1.0, 1.0, 1.0, 1.0)
self.gl.glEnable(GL_DEPTH_TEST)
def paintGL(self):
self.gl.glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
# Use OpenGL to render the scene
self.gl.glBegin(GL_TRIANGLES)
self.gl.glColor3f(1.0, 0.0, 0.0)
self.gl.glVertex3f(-1.0, -1.0, -5.0)
self.gl.glColor3f(0.0, 1.0, 0.0)
self.gl.glVertex3f(1.0, -1.0, -5.0)
self.gl.glColor3f(0.0, 0.0, 1.0)
self.gl.glVertex3f(0.0, 1.0, -5.0)
self.gl.glEnd()
if __name__ == '__main__':
app = QApplication(sys.argv)
gl_widget = GLWindow()
gl_widget.show()
sys.exit(app.exec_())
```
阅读全文