Assume that you have created a class named MyClass. The header of the MyClass constructor can be ____________________. A public void MyClass() B public MyClassConstructor() C Either of these can be the constructor header. D Neither of these can be the constructor header.

时间: 2024-03-25 14:37:29 浏览: 94
D Neither of these can be the constructor header. In C++, the constructor name must be the same as the class name, and it cannot have a return type (not even void). Therefore, the correct header for the constructor of MyClass would be: ``` public: MyClass(); // Constructor declaration ``` And the implementation would be: ``` MyClass::MyClass() { // Constructor code here } ```
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Serializability of a class is enabled by the class implementing the java.io.Serializable interface. Classes that do not implement this interface will not have any of their state serialized or deserialized. All subtypes of a serializable class are themselves serializable. The serialization interface has no methods or fields and serves only to identify the semantics of being serializable. To allow subtypes of non-serializable classes to be serialized, the subtype may assume responsibility for saving and restoring the state of the supertype's public, protected, and (if accessible) package fields. The subtype may assume this responsibility only if the class it extends has an accessible no-arg constructor to initialize the class's state. It is an error to declare a class Serializable if this is not the case. The error will be detected at runtime. During deserialization, the fields of non-serializable classes will be initialized using the public or protected no-arg constructor of the class. A no-arg constructor must be accessible to the subclass that is serializable. The fields of serializable subclasses will be restored from the stream. When traversing a graph, an object may be encountered that does not support the Serializable interface. In this case the NotSerializableException will be thrown and will identify the class of the non-serializable object. Classes that require special handling during the serialization and deserialization process must implement special methods with these exact signatures: private void writeObject(java.io.ObjectOutputStream out) throws IOException private void readObject(java.io.ObjectInputStream in) throws IOException, ClassNotFoundException; private void readObjectNoData() throws ObjectStreamException;

一个类实现了java.io.Serializable接口就可以启用类的序列化功能。没有实现这个接口的类将不会序列化或反序列化其任何状态。可序列化类的所有子类型也都是可序列化的。序列化接口没有方法或字段,仅用于标识可序列化的语义。 为了允许非可序列化类的子类型被序列化,子类型可以承担起保存和恢复超类型的公共、受保护和(如果可访问)包字段状态的责任。只有当扩展的类具有可访问的无参构造函数来初始化类的状态时,子类型才能承担这个责任。如果不满足这个条件,声明一个类为Serializable将会导致错误,在运行时将会被检测到。 在反序列化过程中,非可序列化类的字段将使用该类的公共或受保护的无参构造函数进行初始化。无参构造函数必须对可序列化的子类可访问。可序列化子类的字段将从流中恢复。 在遍历图形时,可能会遇到不支持Serializable接口的对象。在这种情况下,将抛出NotSerializableException,并且会标识非可序列化对象的类。 需要在序列化和反序列化过程中进行特殊处理的类必须实现具有以下确切签名的特殊方法: private void writeObject(java.io.ObjectOutputStream out) throws IOException private void readObject(java.io.ObjectInputStream in) throws IOException, ClassNotFoundException; private void readObjectNoData() throws ObjectStreamException;

Please write a simply code in python, the requirement is as followed: 1. use the list type describe rod A, B and C 2. to The Tower of Hanoi is a mathematical game or puzzle. It consists of three rods, and a number of disks of different sizes which can slide onto any rod. The puzzle starts with the disks in a neat stack in ascending order of size on one rod, the smallest at the top, thus making a conical shape. The following figure shows the initial state of the Tower of Hanoi with 5 disks.The objective of the puzzle is to move the entire stack to another rod, obeying the following simple rules: 1. Only one disk can be moved at a time. 2. Each move consists of taking the upper disk from one of the stacks and placing it on top of another stack i.e. a disk can only be moved if it is the uppermost disk on a stack. 3. No disk may be placed on top of a smaller disk. Assume that initially all the disks are placed on rod A. Write a non-recursive Python function to print out the steps to move all the disks from rod A to rod C via rod B (Hint: a recursive algorithm can be converted into a non-recursive algorithm using stack). The header of the function is: def HanoiTower(n) Here n represents the number of disks.

首先,我们可以使用 Python 的列表类型来描述棒 A,B 和 C: ``` rod_A = [] rod_B = [] rod_C = [] ``` 然后,我们可以定义一个非递归的 Python 函数来打印汉诺塔的移动步骤: ``` def HanoiTower(n): stack = [] stack.append((n, 'A', 'B', 'C')) while stack: n, from_rod, aux_rod, to_rod = stack.pop() if n == 1: print(f'Move disk from rod {from_rod} to rod {to_rod}') else: stack.append((n-1, aux_rod, from_rod, to_rod)) stack.append((1, from_rod, aux_rod, to_rod)) stack.append((n-1, to_rod, aux_rod, from_rod)) # 调用函数 HanoiTower(5) ``` 这样,我们就可以使用非递归的方式来解决汉诺塔问题了。
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Use c # to complete the following code,Creating a Car class A class is a self-contained piece of software that is able to function on it own. We will model a car in software. Car Class Properties Year : int «private set» Manufacturer : string «private set» Model : string «private set» IsDrivable : bool «private set» Price : double «private set» Methods«constructor» Car(year : int, manufacturer : string, model : string, price : double, isDrivable: bool = true) PrintInfo() : void Description of field members: 1. year: this private member represents the year value of this object 2. manufacturer: this private member represents the manufacturer of this car 3. model: this private member represents the model of this car 4. isDrivable: this private member indicates if this car be driven 5. price: this private member represents the selling price of this car Constructor: 1. public Car(int year, string manufacturer, string model, double price, bool isDrivable = true): this is the constructor of this class. It takes five arguments and assigns them to the appropriate fields. You will assume that all the arguments will be sane (i.e. the values will not break your program). Apology: UML and some newer languages specify the type after the identifier. C# on the other hand requires that you specify the type and then the identifier. To restrict access fields are normally decorated with the private modifier. Programming II Car: fields, constructor, ToString() n.k.p Page 2 of 2 Description of action member: 1. public void PrintInfo(): this method does not take any argument but it will print all information about this object. You get to decide how the output will look like. It is expected that all the values be displayed. In your main method write the code to do the following: 1. Create at least four cars and print them. Remember to call the constructor with 4 or 5 parameters.

Write a program to simulate a process of translation from a logical address to physical address. Assumptions 1. Assume the file la.txt includes the sequence of generated addresses from CPU. 2. Use a part of memory as backing store that store data for a process. 3. The backing store size is 128 bytes 4. The size of process p is 128 bytes. 5. The contents of p is included in a file pdata.bin which is a binary file. 6. Use a part of memory as RAM. The size of physical memory is 256 bytes, from 0 to 255. All the physical memory is available, allocating starting from beginning in sequence. That is, allocate frame 0 first, then frame 1, then frame 2…. 7. The size of a frame is 32 bytes, i.e., 5 bits for the offset in a frame, total number of frames is 8. 8. At beginning, no page table is available for process p. Requirements Write a program to 1. Setup a simulating backing store in memory. Read the data from pdata.bin to this backing store. 2. Initialize a page table for process p, set the frame number to be -1 for each page, indicating that the page is not loaded into memory yet. 3. Read logical addresses one by one from la.txt. 4. For each logical address, a) if its page has been loaded into physical memory, simply find the frame number in the page table, then generate physical address, find and print out the physical address and data inside this address. b) if the page is used for the first time, i.e., in page table, its frame number is -1,then the page that contains this address should be loaded into a free frame in physical memory (RAM). Then update the page table by adding the frame number to the right index in the page table. Then repeat 4a). Refer to Figure 1 for the relationships and how physical memory, backing store, and CPU are simulated. Figure 1 How physical memory, backing store and CPU are simulated in this program assignment Hints: a) use a memory block pointed by a pointer or use an array as a simulation of backing store b) use functions fread or mmap for the binary file read. Search through the Internet for the usage of these functions. c) Use an array to simulate the memory. d) Use bit operators &, |, <<, and >> to get the bits in a logic address or form a physical address e) Use char for the type of data in the process, use unsigned char (8 bits) for the type of address. Coding & Submission 1. Using pure C to finish this program. 2. Put all the codes in one .c file named PA3_#####.c, replace “#####” as the last 5 digits of your student ID. 3. Put pdata.txt and la.txt in the same folder as PA3_#####.c, which the need .txt file can be open directly by filename instead of absolute path. 4. Submit only the .c file mentioned above.使用C语言完成

Write a program to 1.Setup a simulating backing store in memory. Read the data from pdata.bin to this backing store. 2.Initialize a page table for process p, set the frame number to be -1 for each page, indicating that the page is not loaded into memory yet. 3.Read logical addresses one by one from la.txt. 4.For each logical address, a)if its page has been loaded into physical memory, simply find the frame number in the page table, then generate physical address, find and print out the physical address and data inside this address. b)if the page is used for the first time, i.e., in page table, its frame number is -1,then the page that contains this address should be loaded into a free frame in physical memory (RAM). Then update the page table by adding the frame number to the right index in the page table. Then repeat 4a). Assumption: 1.Assume the file la.txt includes the sequence of generated addresses from CPU. 2.Use a part of memory as backing store that store data for a process. 3.The backing store size is 128 bytes 4.The size of process p is 128 bytes. 5.The contents of p is included in a file pdata.bin which is a binary file. 6.Use a part of memory as RAM. The size of physical memory is 256 bytes, from 0 to 255. All the physical memory is available, allocating starting from beginning in sequence. That is, allocate frame 0 first, then frame 1, then frame 2…. 7.The size of a frame is 32 bytes, i.e., 5 bits for the offset in a frame, total number of frames is 8. At beginning, no page table is available for process p.

The programme should have the following features: ● A menu including Open and Exit where Open starts a JFileChooser to select the file with the questions inside and Exit ends the programme. ● Once a file is loaded, the GUI should display one question and its answers at a time. ● The user should be able to select an answer and they should be informed if they were correct or not. ● The user should be made aware of the number of correctly answered and the total number of questions answered. ● The user should only be able to proceed to the next question once they answered the current one. ● Once all questions have been answered, the user should be informed of their overall score and that the game has finished. The Open menu item should now be enabled to start a new quiz. Optionally, you can add a restart menu item to redo the current quiz. Concrete sub-tasks: a) define a class called Question to hold a single question, i.e. the text, the possible answers, and the correct answer index; (0.25P) b) write a method to select a file via a JFileChooser and to read all the questions from that file into an array/list of Question objects (assume that file has the structure mentioned above); (0.25P) c) design and implement a GUI with the components mentioned above: A menu, ability to display the question and answers, ability to select an answer, show the outcome and score, and proceed to the next question. (Appropriate layout: 1P, Class extends JFrame: 0.25P, Class follows OOP principles: 0.25P, Global set-up in main method: 0.25P)1 d) write a method to display a question on the GUI you designed; (0.25P) e) implement an actionPerformed method to respond to user interactions with the GUI. Make sure to enable and disable interactive components as required, e.g. the user should not be able to skip to the next question without selecting an answer first and they should not be able to load a new quiz before finishing the current one;

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