implement a resource pool with C++
时间: 2024-04-10 14:26:39 浏览: 102
Visual.C++.MFC编程实例
To implement a resource pool in C++, you can use the concept of object pooling. Object pooling is a design pattern that allows you to reuse objects instead of creating and destroying them frequently, which can be expensive in terms of memory allocation and deallocation.
Here's a basic example of how you can implement a resource pool in C++:
```cpp
#include <queue>
#include <mutex>
#include <condition_variable>
template<typename T>
class ResourcePool {
private:
std::queue<T*> pool;
std::mutex mutex;
std::condition_variable condition;
public:
ResourcePool(int initialSize) {
for (int i = 0; i < initialSize; ++i) {
pool.push(new T());
}
}
~ResourcePool() {
while (!pool.empty()) {
delete pool.front();
pool.pop();
}
}
T* acquireResource() {
std::unique_lock<std::mutex> lock(mutex);
if (pool.empty()) {
// Wait until a resource is available
condition.wait(lock);
}
T* resource = pool.front();
pool.pop();
return resource;
}
void releaseResource(T* resource) {
std::unique_lock<std::mutex> lock(mutex);
pool.push(resource);
// Notify waiting threads that a resource is available
condition.notify_one();
}
};
```
In this example, the `ResourcePool` class uses a queue to store the resources. The `acquireResource` function is responsible for acquiring a resource from the pool. If the pool is empty, it waits until a resource becomes available using the `std::condition_variable`. The `releaseResource` function is used to release a resource back into the pool.
You can customize this implementation based on your specific requirements. For example, you can add additional functions to initialize or resize the pool dynamically.
阅读全文