c++用ffmpeg创建rtsp服务器
时间: 2023-10-05 17:11:46 浏览: 45
使用FFmpeg创建RTSP服务器的步骤如下:
1. 安装FFmpeg库和开发包。
2. 编写C++代码,使用FFmpeg库创建RTSP服务器。
3. 创建RTSP服务器的主循环,接受RTSP请求并处理。
4. 实现RTSP协议中的OPTIONS、DESCRIBE、SETUP、PLAY和TEARDOWN方法。
5. 将RTSP流媒体数据编码为H.264或其他格式,并通过RTSP协议发送。
下面是一个简单的C++代码示例,用于创建基本的RTSP服务器:
```c++
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <signal.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <pthread.h>
#include <errno.h>
#include <time.h>
extern "C" {
#include <libavformat/avformat.h>
#include <libavutil/opt.h>
#include <libavcodec/avcodec.h>
#include <libswscale/swscale.h>
#include <libavutil/imgutils.h>
}
// RTSP请求方法
enum rtsp_method {
RTSP_OPTIONS = 0,
RTSP_DESCRIBE,
RTSP_SETUP,
RTSP_PLAY,
RTSP_TEARDOWN,
};
// RTSP请求结构体
struct rtsp_request {
enum rtsp_method method;
char url[256];
char cseq[16];
char session[16];
};
// RTSP服务器结构体
struct rtsp_server {
int sockfd;
struct sockaddr_in addr;
pthread_t thread;
int running;
};
// 处理RTSP请求
void handle_rtsp_request(int sockfd, struct sockaddr_in *client_addr, struct rtsp_request *request);
// RTSP服务器线程
void *rtsp_server_thread(void *arg);
// 创建RTSP服务器
int create_rtsp_server(int port);
// 释放RTSP服务器资源
void free_rtsp_server(struct rtsp_server *server);
// 将YUV420P的图像数据编码为H.264
AVPacket *encode_yuv420p_to_h264(AVCodecContext *codec_ctx, AVFrame *frame);
// 获取当前时间的字符串表示,格式为:YYYY-MM-DD HH:MM:SS
char *get_current_time_string();
int main(int argc, char **argv) {
// 初始化FFmpeg库
av_register_all();
avcodec_register_all();
avformat_network_init();
// 创建RTSP服务器
struct rtsp_server *server = (struct rtsp_server *)malloc(sizeof(struct rtsp_server));
server->running = 1;
server->sockfd = create_rtsp_server(8554);
// 启动RTSP服务器线程
pthread_create(&server->thread, NULL, rtsp_server_thread, (void *)server);
// 等待RTSP服务器线程退出
pthread_join(server->thread, NULL);
// 释放RTSP服务器资源
free_rtsp_server(server);
return 0;
}
void handle_rtsp_request(int sockfd, struct sockaddr_in *client_addr, struct rtsp_request *request) {
char response[1024];
char *session_id;
struct timeval tv;
// 获取当前时间
gettimeofday(&tv, NULL);
switch (request->method) {
case RTSP_OPTIONS:
// 处理RTSP OPTIONS请求
sprintf(response, "RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"Public: OPTIONS,DESCRIBE,SETUP,PLAY,TEARDOWN\r\n\r\n",
request->cseq);
sendto(sockfd, response, strlen(response), 0, (struct sockaddr *)client_addr, sizeof(struct sockaddr_in));
break;
case RTSP_DESCRIBE:
// 处理RTSP DESCRIBE请求
sprintf(response, "RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"Content-Type: application/sdp\r\n\r\n"
"v=0\r\n"
"o=- %ld %ld IN IP4 %s\r\n"
"s=RTSP Server\r\n"
"c=IN IP4 %s\r\n"
"t=0 0\r\n"
"a=control:*\r\n"
"m=video 0 RTP/AVP 96\r\n"
"a=rtpmap:96 H264/90000\r\n"
"a=fmtp:96 packetization-mode=1;profile-level-id=64000c;sprop-parameter-sets=Z00AKJWgKA9k,aM48gA==\r\n",
request->cseq, tv.tv_sec, tv.tv_usec, inet_ntoa(client_addr->sin_addr), inet_ntoa(client_addr->sin_addr));
sendto(sockfd, response, strlen(response), 0, (struct sockaddr *)client_addr, sizeof(struct sockaddr_in));
break;
case RTSP_SETUP:
// 处理RTSP SETUP请求
session_id = request->session[0] == '\0' ? get_current_time_string() : request->session;
sprintf(response, "RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"Transport: RTP/AVP;unicast;client_port=%d-%d;server_port=6970-6971\r\n"
"Session: %s\r\n\r\n",
request->cseq, ntohs(client_addr->sin_port), ntohs(client_addr->sin_port) + 1, session_id);
sendto(sockfd, response, strlen(response), 0, (struct sockaddr *)client_addr, sizeof(struct sockaddr_in));
break;
case RTSP_PLAY:
// 处理RTSP PLAY请求
sprintf(response, "RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n"
"RTP-Info: url=%s;seq=0;rtptime=0\r\n"
"Session: %s\r\n\r\n",
request->cseq, request->url, request->session);
sendto(sockfd, response, strlen(response), 0, (struct sockaddr *)client_addr, sizeof(struct sockaddr_in));
break;
case RTSP_TEARDOWN:
// 处理RTSP TEARDOWN请求
sprintf(response, "RTSP/1.0 200 OK\r\n"
"CSeq: %s\r\n\r\n",
request->cseq);
sendto(sockfd, response, strlen(response), 0, (struct sockaddr *)client_addr, sizeof(struct sockaddr_in));
break;
default:
// 不支持的RTSP请求方法
sprintf(response, "RTSP/1.0 405 Method Not Allowed\r\n"
"CSeq: %s\r\n\r\n",
request->cseq);
sendto(sockfd, response, strlen(response), 0, (struct sockaddr *)client_addr, sizeof(struct sockaddr_in));
break;
}
}
void *rtsp_server_thread(void *arg) {
struct rtsp_server *server = (struct rtsp_server *)arg;
struct sockaddr_in client_addr;
socklen_t addr_len = sizeof(struct sockaddr_in);
char buffer[1024];
int nbytes;
struct rtsp_request request;
while (server->running) {
nbytes = recvfrom(server->sockfd, buffer, sizeof(buffer), 0, (struct sockaddr *)&client_addr, &addr_len);
if (nbytes < 0) {
// 接收数据失败
continue;
}
buffer[nbytes] = '\0';
// 解析RTSP请求
if (sscanf(buffer, "%s %s RTSP/1.0\r\n"
"CSeq: %s\r\n"
"Session: %s\r\n",
request.method == RTSP_SETUP ? request.url : request.url + 1,
request.url,
request.cseq,
request.session) != 4) {
// 解析失败
continue;
}
// 处理RTSP请求
handle_rtsp_request(server->sockfd, &client_addr, &request);
}
return NULL;
}
int create_rtsp_server(int port) {
int sockfd = socket(AF_INET, SOCK_DGRAM, 0);
if (sockfd < 0) {
perror("socket");
exit(1);
}
struct sockaddr_in addr;
memset(&addr, 0, sizeof(struct sockaddr_in));
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = INADDR_ANY;
addr.sin_port = htons(port);
if (bind(sockfd, (struct sockaddr *)&addr, sizeof(struct sockaddr_in)) < 0) {
perror("bind");
exit(1);
}
return sockfd;
}
void free_rtsp_server(struct rtsp_server *server) {
close(server->sockfd);
free(server);
}
AVPacket *encode_yuv420p_to_h264(AVCodecContext *codec_ctx, AVFrame *frame) {
AVPacket *packet = av_packet_alloc();
if (!packet) {
return NULL;
}
int ret = avcodec_send_frame(codec_ctx, frame);
if (ret < 0) {
av_packet_free(&packet);
return NULL;
}
ret = avcodec_receive_packet(codec_ctx, packet);
if (ret < 0) {
av_packet_free(&packet);
return NULL;
}
return packet;
}
char *get_current_time_string() {
static char str[20];
time_t t = time(NULL);
strftime(str, sizeof(str), "%Y-%m-%d %H:%M:%S", localtime(&t));
return str;
}
```
该示例仅提供了基本的RTSP服务器实现,不能直接用于实际生产环境。实际使用时需要根据需求进行修改和扩展。