signed char转化为const char *
时间: 2023-07-16 18:14:14 浏览: 43
可以使用强制类型转换将signed char转换为const char *。
示例代码如下:
```c++
signed char myChar = 'a';
const char *myConstChar = reinterpret_cast<const char*>(&myChar);
```
在上面的示例中,我们首先定义一个signed char类型的变量myChar并将其设置为字符'a'。然后,我们使用reinterpret_cast将myChar的地址强制转换为const char *类型,并将结果存储在myConstChar变量中。
请注意,这种类型转换可能会导致未定义的行为,因为signed char值可能不是有效的ASCII字符。因此,如果您需要将signed char转换为const char *以便将其用作C字符串,请确保所涉及的字符具有正确的ASCII编码。
相关问题
truncation from const int to char
Truncation from `const int` to `char` means assigning a value of type `const int` to a variable of type `char`, which can result in the loss of information because the range of values that can be represented by `char` is smaller than the range of values that can be represented by `int`.
For example, if you assign the value 300 to a `const int` variable, and then try to assign this value to a `char` variable, the value will be truncated to fit into the `char` variable's range (which is -128 to 127 for a signed `char` in most implementations). This may result in a different value being assigned to the `char` variable than the original `const int` value.
To avoid this truncation, you can either change the type of the `char` variable to `int` or `const int`, or cast the `const int` value to `char` explicitly (if you are sure that the value can be represented by a `char`).
解释一下backtrace: /apex/com.android.runtime/lib64/bionic/libc.so (abort+164) (BuildId: 465a4e4f3474259498fde6338e6bc02a) /apex/com.android.art/lib64/libart.so (art::Runtime::Abort(char const*)+1168) (BuildId: b5ce79b35743992e5feb7b30b1d4b351) /apex/com.android.art/lib64/libbase.so (android::base::SetAborter(std::__1::function<void (char const*)>&&)::$_3::__invoke(char const*)+80) (BuildId: 805c1dfe4ea9454d03b5d1626665b3f0) /system/lib64/liblog.so (__android_log_assert+308) (BuildId: ea3eb93b960dede93d1fb67c42ed7273) /system/lib64/libaudioclient.so (android::ClientProxy::releaseBuffer(android::Proxy::Buffer*)+232) (BuildId: f5a79e33981e83b37c10acda246e1509) /system/lib64/libaudioclient.so (android::AudioTrack::releaseBuffer(android::AudioTrack::Buffer const*)+204) (BuildId: f5a79e33981e83b37c10acda246e1509) /system/lib64/libaudioclient.so (android::AudioTrack::write(void const*, unsigned long, bool)+428) (BuildId: f5a79e33981e83b37c10acda246e1509) /system/lib64/libandroid_runtime.so (int writeToTrack<signed char>(android::spandroid::AudioTrack const&, int, signed char const*, int, int, bool)+372) (BuildId: 88f95079e5e777eaf7cb9e093a74cf00) /system/lib64/libandroid_runtime.so (int android_media_AudioTrack_writeArray<_jbyteArray*>(_JNIEnv*, _jobject*, _jbyteArray*, int, int, int, unsigned char)+232) (BuildId: 88f95079e5e777eaf7cb9e093a74cf00) /system/framework/arm64/boot-framework.oat (art_jni_trampoline+128) (BuildId: dd6b1a50cda8f2a32e1e7f603ccf653fa1eca2eb)
Backtrace是一种调试技术,它可以跟踪程序在运行过程中的函数调用栈。在这个示例中,backtrace显示了一个程序在运行时发生了错误,并且在某个函数调用中调用了一个无效的指针,导致程序崩溃。backtrace列出了所有相关函数的名称和地址,以及构成函数调用栈的每个函数的BuildId。在这个示例中,程序崩溃的原因可能是由于android::AudioTrack::write函数中的无效指针引起的。