请用threejs的r152版本创建一个机器人模型
时间: 2023-12-14 22:05:22 浏览: 29
好的,我可以为您提供一个基本的threejs r152版本机器人模型。以下是代码:
```javascript
// 创建场景
var scene = new THREE.Scene();
// 创建摄像头
var camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
camera.position.z = 5;
// 创建渲染器
var renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// 创建机器人身体
var bodyGeometry = new THREE.BoxGeometry(1, 2, 1);
var bodyMaterial = new THREE.MeshBasicMaterial({
color: 0xff0000
});
var body = new THREE.Mesh(bodyGeometry, bodyMaterial);
scene.add(body);
// 创建机器人头部
var headGeometry = new THREE.SphereGeometry(0.5, 32, 32);
var headMaterial = new THREE.MeshBasicMaterial({
color: 0x00ff00
});
var head = new THREE.Mesh(headGeometry, headMaterial);
head.position.y = 1.5;
scene.add(head);
// 创建机器人眼睛
var eyeGeometry = new THREE.SphereGeometry(0.1, 32, 32);
var eyeMaterial = new THREE.MeshBasicMaterial({
color: 0x0000ff
});
var leftEye = new THREE.Mesh(eyeGeometry, eyeMaterial);
leftEye.position.x = -0.25;
leftEye.position.y = 1.6;
leftEye.position.z = 0.4;
scene.add(leftEye);
var rightEye = new THREE.Mesh(eyeGeometry, eyeMaterial);
rightEye.position.x = 0.25;
rightEye.position.y = 1.6;
rightEye.position.z = 0.4;
scene.add(rightEye);
// 创建机器人腿
var legGeometry = new THREE.BoxGeometry(0.5, 1, 0.5);
var legMaterial = new THREE.MeshBasicMaterial({
color: 0x00ffff
});
var leftLeg = new THREE.Mesh(legGeometry, legMaterial);
leftLeg.position.x = -0.3;
leftLeg.position.y = -1;
scene.add(leftLeg);
var rightLeg = new THREE.Mesh(legGeometry, legMaterial);
rightLeg.position.x = 0.3;
rightLeg.position.y = -1;
scene.add(rightLeg);
// 创建动画循环
function animate() {
requestAnimationFrame(animate);
body.rotation.y += 0.01;
leftLeg.rotation.x += 0.02;
rightLeg.rotation.x -= 0.02;
renderer.render(scene, camera);
}
animate();
```
这段代码将创建一个简单的机器人模型,包括身体、头部、眼睛和腿。```animate()```函数将执行循环动画,使机器人身体旋转并移动腿部。您可以根据需要对模型进行修改和调整。