帮我写一个Python 车间调度算法程序
时间: 2023-05-28 17:07:54 浏览: 52
以下是一个Python的车间调度算法程序,实现了一种基于遗传算法的车间调度方案。
```
import random
# 定义任务类
class Task:
def __init__(self, id, processing_time):
self.id = id
self.processing_time = processing_time
# 定义车间类
class Workshop:
def __init__(self, tasks):
self.num_tasks = len(tasks)
self.tasks = tasks
self.machines = [0] * self.num_tasks
self.time_slots = [0] * self.num_tasks
# 计算完成时间
def get_completion_time(self):
machine_time = [0] * self.num_tasks
for i in range(self.num_tasks):
machine_id = self.machines[i]
machine_time[machine_id] += self.tasks[i].processing_time
self.time_slots[i] = machine_time[machine_id]
return max(machine_time)
# 定义遗传算法类
class GeneticAlgorithm:
def __init__(self, population_size, mutation_rate, elitism_rate):
self.population_size = population_size
self.mutation_rate = mutation_rate
self.elitism_rate = elitism_rate
# 初始化种群
def init_population(self, num_tasks, num_machines):
population = []
for i in range(self.population_size):
machines = [random.randint(0, num_machines-1) for _ in range(num_tasks)]
population.append(Workshop([Task(j, random.randint(1, 10)) for j in range(num_tasks)]))
population[-1].machines = machines
return population
# 选择父代
def select_parents(self, population):
fitness_scores = [self.get_fitness_score(workshop) for workshop in population]
fitness_sum = sum(fitness_scores)
fitness_probs = [score/fitness_sum for score in fitness_scores]
parents = []
for i in range(2):
parent_index = self.roulette_wheel_selection(fitness_probs)
parents.append(population[parent_index])
return parents
# 轮盘赌选择
def roulette_wheel_selection(self, fitness_probs):
r = random.random()
sum_probs = 0
for i in range(len(fitness_probs)):
sum_probs += fitness_probs[i]
if sum_probs >= r:
return i
return len(fitness_probs)-1
# 获取适应度评分
def get_fitness_score(self, workshop):
return 1/workshop.get_completion_time()
# 交叉操作
def crossover(self, parent1, parent2, num_tasks, num_machines):
machines1 = parent1.machines
machines2 = parent2.machines
child = Workshop([Task(i, parent1.tasks[i].processing_time) for i in range(num_tasks)])
for i in range(num_tasks):
if random.random() < 0.5:
child.machines[i] = machines1[i]
else:
child.machines[i] = machines2[i]
return child
# 变异操作
def mutate(self, workshop, num_machines):
for i in range(workshop.num_tasks):
if random.random() < self.mutation_rate:
workshop.machines[i] = random.randint(0, num_machines-1)
# 进化
def evolve(self, population, num_tasks, num_machines):
sorted_population = sorted(population, key=lambda workshop: self.get_fitness_score(workshop), reverse=True)
elite_size = int(self.elitism_rate * self.population_size)
new_population = sorted_population[:elite_size]
while len(new_population) < self.population_size:
parent1, parent2 = self.select_parents(population)
child = self.crossover(parent1, parent2, num_tasks, num_machines)
self.mutate(child, num_machines)
new_population.append(child)
return new_population
# 测试程序
if __name__ == "__main__":
num_tasks = 6
num_machines = 3
population_size = 10
mutation_rate = 0.1
elitism_rate = 0.2
num_generations = 10
ga = GeneticAlgorithm(population_size, mutation_rate, elitism_rate)
population = ga.init_population(num_tasks, num_machines)
for i in range(num_generations):
population = ga.evolve(population, num_tasks, num_machines)
best_workshop = max(population, key=lambda workshop: ga.get_fitness_score(workshop))
print("Generation {} Best Completion Time: {}".format(i+1, best_workshop.get_completion_time()))
```
在此程序中,我们定义了`Task`和`Workshop`类来表示任务和车间。`GeneticAlgorithm`类实现了遗传算法的主要逻辑,包括初始化种群、选择父代、交叉和变异等操作。在测试程序中,我们使用了一个简单的调度问题,其中有6个任务和3台机器。我们设置种群大小为10,并运行10代,每一代都会输出最优完成时间。通过运行程序,我们可以得到一组最优的调度方案。