使用Java编程和springboot框架实现创建活动并关联奖品,一个活动必须关联8个奖品,总概率为100% ,奖品表为a,活动表为b,抽奖活动表为ab,给出相应的controller层,service层,service实现类,daoc层及mapper,
时间: 2024-03-15 11:45:45 浏览: 66
基于Java实现抽奖系统
好的,下面是一个可能的解决方案,包括了Controller层、Service层、Service实现类、DAO层和Mapper的代码。请注意,这只是一个示例,实际实现可能因特定需求而异。
Controller层代码:
```
@RestController
@RequestMapping("/activity")
public class ActivityController {
@Autowired
private ActivityService activityService;
@PostMapping("/")
public Activity createActivity(@RequestBody ActivityDTO activityDTO) {
return activityService.createActivity(activityDTO);
}
@GetMapping("/{id}")
public Activity getActivityById(@PathVariable Long id) {
return activityService.getActivityById(id);
}
}
```
Service层代码:
```
public interface ActivityService {
Activity createActivity(ActivityDTO activityDTO);
Activity getActivityById(Long id);
}
```
Service实现类代码:
```
@Service
public class ActivityServiceImpl implements ActivityService {
@Autowired
private ActivityRepository activityRepository;
@Autowired
private PrizeRepository prizeRepository;
@Override
public Activity createActivity(ActivityDTO activityDTO) {
// Check if total probability is 100%
if (activityDTO.getTotalProbability() != 100) {
throw new IllegalArgumentException("Total probability must be 100%");
}
// Create new activity
Activity activity = new Activity();
activity.setName(activityDTO.getName());
// Add prizes to activity
List<Prize> prizes = new ArrayList<>();
for (PrizeDTO prizeDTO : activityDTO.getPrizes()) {
Prize prize = prizeRepository.findById(prizeDTO.getId()).orElseThrow();
prizes.add(prize);
}
activity.setPrizes(prizes);
return activityRepository.save(activity);
}
@Override
public Activity getActivityById(Long id) {
return activityRepository.findById(id).orElseThrow();
}
}
```
DAO层代码:
```
@Repository
public interface ActivityRepository extends JpaRepository<Activity, Long> {
}
@Repository
public interface PrizeRepository extends JpaRepository<Prize, Long> {
}
```
Mapper代码:
```
public class ActivityMapper {
public static ActivityDTO toDTO(Activity activity) {
ActivityDTO activityDTO = new ActivityDTO();
activityDTO.setId(activity.getId());
activityDTO.setName(activity.getName());
activityDTO.setTotalProbability(activity.getTotalProbability());
List<PrizeDTO> prizeDTOs = new ArrayList<>();
for (Prize prize : activity.getPrizes()) {
PrizeDTO prizeDTO = new PrizeDTO();
prizeDTO.setId(prize.getId());
prizeDTO.setName(prize.getName());
prizeDTO.setProbability(prize.getProbability());
prizeDTOs.add(prizeDTO);
}
activityDTO.setPrizes(prizeDTOs);
return activityDTO;
}
public static Activity toEntity(ActivityDTO activityDTO) {
Activity activity = new Activity();
activity.setId(activityDTO.getId());
activity.setName(activityDTO.getName());
List<Prize> prizes = new ArrayList<>();
for (PrizeDTO prizeDTO : activityDTO.getPrizes()) {
Prize prize = new Prize();
prize.setId(prizeDTO.getId());
prize.setName(prizeDTO.getName());
prize.setProbability(prizeDTO.getProbability());
prizes.add(prize);
}
activity.setPrizes(prizes);
return activity;
}
}
```
请注意,这只是一个粗略的示例,实际的实现可能会根据具体需求而有所不同。此外,上述代码可能还需要进行一些优化和错误处理,以确保应用程序的正确性和健壮性。
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