可以写fpga直方图均衡化的代码吗
时间: 2024-05-16 11:13:06 浏览: 70
当然可以!以下是一个简单的FPGA直方图均衡化的代码,使用VHDL语言实现。这个代码中使用的是8位输入和输出,但你可以根据需要进行修改。
```
library IEEE;
use IEEE.STD_LOGIC_1164.ALL;
use IEEE.NUMERIC_STD.ALL;
entity histogram_equalization is
Port (
clk : in std_logic;
rst : in std_logic;
din : in std_logic_vector(7 downto 0);
dout : out std_logic_vector(7 downto 0)
);
end histogram_equalization;
architecture Behavioral of histogram_equalization is
type hist_type is array (0 to 255) of unsigned(7 downto 0);
signal hist_in : hist_type := (others => (others => '0'));
signal hist_out : hist_type := (others => (others => '0'));
signal pixel_count : unsigned(31 downto 0) := (others => '0');
signal pixel_target : unsigned(7 downto 0) := (others => '0');
signal pixel_curr : unsigned(7 downto 0) := (others => '0');
begin
process(clk)
begin
if rising_edge(clk) then
if rst = '1' then
-- reset
hist_in <= (others => (others => '0'));
hist_out <= (others => (others => '0'));
pixel_count <= (others => '0');
pixel_target <= (others => '0');
pixel_curr <= (others => '0');
dout <= (others => '0');
else
-- update pixel histogram
hist_in(to_integer(unsigned(din))) <= hist_in(to_integer(unsigned(din))) + 1;
-- count total number of pixels
if pixel_count < to_unsigned(640*480, 32) then
pixel_count <= pixel_count + 1;
end if;
-- calculate cumulative histogram
if pixel_count = to_unsigned(640*480, 32) then
hist_out(0) <= hist_in(0);
for i in 1 to 255 loop
hist_out(i) <= hist_out(i-1) + hist_in(i);
end loop;
end if;
-- calculate equalization target based on cumulative histogram
if pixel_count = to_unsigned(640*480, 32) then
pixel_target <= (hist_out(to_integer(unsigned(din)))*255)/pixel_count;
end if;
-- perform equalization on current pixel
pixel_curr <= unsigned(din);
if pixel_count = to_unsigned(640*480, 32) then
dout <= std_logic_vector(pixel_target);
else
dout <= din;
end if;
end if;
end if;
end process;
end Behavioral;
```
这个代码中使用了两个8位的直方图,一个输入直方图和一个输出直方图。输入直方图用于计算像素的数量,输出直方图用于计算像素的均衡化目标值。这个代码还使用了一个计数器来跟踪像素的总数,并在像素计数达到总像素数时计算均衡化。最后,这个代码使用当前像素的值和均衡化目标值来计算输出像素的值。
请注意,这只是一个简单的代码示例,并且可能需要根据你的特定应用进行修改。
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