基于Verilog HDL实现对三个按键的消抖设计并给出具体实现代码
时间: 2023-12-19 18:03:45 浏览: 20
基于verilog的按键消抖源代码设计
好的,下面是基于Verilog HDL实现对三个按键的消抖设计的代码:
```
module debounce(
input clk,
input btn1,
input btn2,
input btn3,
output reg debounced_btn1,
output reg debounced_btn2,
output reg debounced_btn3
);
reg [2:0] count1, count2, count3;
reg [2:0] state1, state2, state3;
always @(posedge clk) begin
// Button 1 debounce state machine
case (state1)
3'b000: begin
if (btn1 == 1) begin
count1 <= 3'b000;
state1 <= 3'b001;
end else begin
count1 <= 3'b000;
state1 <= 3'b000;
end
end
3'b001: begin
if (btn1 == 1) begin
count1 <= count1 + 1;
if (count1 == 3'b111) begin
debounced_btn1 <= 1;
state1 <= 3'b010;
end
end else begin
count1 <= 3'b000;
state1 <= 3'b000;
end
end
3'b010: begin
if (btn1 == 0) begin
state1 <= 3'b011;
end
end
3'b011: begin
if (btn1 == 0) begin
state1 <= 3'b000;
end else begin
state1 <= 3'b010;
end
end
endcase
// Button 2 debounce state machine
case (state2)
3'b000: begin
if (btn2 == 1) begin
count2 <= 3'b000;
state2 <= 3'b001;
end else begin
count2 <= 3'b000;
state2 <= 3'b000;
end
end
3'b001: begin
if (btn2 == 1) begin
count2 <= count2 + 1;
if (count2 == 3'b111) begin
debounced_btn2 <= 1;
state2 <= 3'b010;
end
end else begin
count2 <= 3'b000;
state2 <= 3'b000;
end
end
3'b010: begin
if (btn2 == 0) begin
state2 <= 3'b011;
end
end
3'b011: begin
if (btn2 == 0) begin
state2 <= 3'b000;
end else begin
state2 <= 3'b010;
end
end
endcase
// Button 3 debounce state machine
case (state3)
3'b000: begin
if (btn3 == 1) begin
count3 <= 3'b000;
state3 <= 3'b001;
end else begin
count3 <= 3'b000;
state3 <= 3'b000;
end
end
3'b001: begin
if (btn3 == 1) begin
count3 <= count3 + 1;
if (count3 == 3'b111) begin
debounced_btn3 <= 1;
state3 <= 3'b010;
end
end else begin
count3 <= 3'b000;
state3 <= 3'b000;
end
end
3'b010: begin
if (btn3 == 0) begin
state3 <= 3'b011;
end
end
3'b011: begin
if (btn3 == 0) begin
state3 <= 3'b000;
end else begin
state3 <= 3'b010;
end
end
endcase
end
endmodule
```
这个代码实现了三个按键的消抖,每个按键都有一个状态机来处理消抖。在每个时钟上升沿时,对应的状态机会根据当前状态和按键输入状态进行状态转移,最终输出去抖后的按键状态。
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