把这段代码改编为十个区间,从蓝色过度到红色
时间: 2024-03-27 16:39:42 浏览: 21
好的,以下是改编后的代码,将温度值划分为十个区间,从蓝色过渡到红色:
```
Color CalcColor(float temperature)
{
Color colorOne = new Color();
if (temperature < 0)
{
colorOne = new Color(0.0f, 0.0f, 1.0f, 1.0f);
}
else if (temperature >= 0 && temperature < 10)
{
colorOne = Color.Lerp(new Color(0.0f, 0.0f, 1.0f, 1.0f), new Color(0.0f, 0.5f, 1.0f, 1.0f), temperature / 10);
}
else if (temperature >= 10 && temperature < 20)
{
colorOne = Color.Lerp(new Color(0.0f, 0.5f, 1.0f, 1.0f), new Color(0.0f, 1.0f, 1.0f, 1.0f), (temperature - 10) / 10);
}
else if (temperature >= 20 && temperature < 30)
{
colorOne = Color.Lerp(new Color(0.0f, 1.0f, 1.0f, 1.0f), new Color(0.0f, 1.0f, 0.5f, 1.0f), (temperature - 20) / 10);
}
else if (temperature >= 30 && temperature < 40)
{
colorOne = Color.Lerp(new Color(0.0f, 1.0f, 0.5f, 1.0f), new Color(0.0f, 1.0f, 0.0f, 1.0f), (temperature - 30) / 10);
}
else if (temperature >= 40 && temperature < 50)
{
colorOne = Color.Lerp(new Color(0.0f, 1.0f, 0.0f, 1.0f), new Color(1.0f, 1.0f, 0.0f, 1.0f), (temperature - 40) / 10);
}
else if (temperature >= 50 && temperature < 60)
{
colorOne = Color.Lerp(new Color(1.0f, 1.0f, 0.0f, 1.0f), new Color(1.0f, 0.5f, 0.0f, 1.0f), (temperature - 50) / 10);
}
else if (temperature >= 60 && temperature < 70)
{
colorOne = Color.Lerp(new Color(1.0f, 0.5f, 0.0f, 1.0f), new Color(1.0f, 0.0f, 0.0f, 1.0f), (temperature - 60) / 10);
}
else if (temperature >= 70 && temperature < 80)
{
colorOne = Color.Lerp(new Color(1.0f, 0.0f, 0.0f, 1.0f), new Color(1.0f, 0.0f, 0.5f, 1.0f), (temperature - 70) / 10);
}
else if (temperature >= 80 && temperature < 90)
{
colorOne = Color.Lerp(new Color(1.0f, 0.0f, 0.5f, 1.0f), new Color(1.0f, 0.0f, 1.0f, 1.0f), (temperature - 80) / 10);
}
else
{
colorOne = new Color(1.0f, 0.0f, 1.0f, 1.0f);
}
return colorOne;
}
```
这里我们将温度值划分为10个区间,每个区间的长度为10度。在第一个区间(小于0度)中,颜色值为蓝色。在接下来的5个区间中,我们使用Lerp方法进行颜色插值计算,将蓝色逐渐过渡到黄色。然后在接下来的4个区间中,我们再次使用Lerp方法进行颜色插值计算,将黄色逐渐过渡到红色。最后,如果温度大于等于90度,则返回紫色。