python,OpenGL加载obj模型
时间: 2023-09-13 08:05:15 浏览: 548
要在Python中加载和渲染OBJ模型,可以使用开源库PyOpenGL。下面是一个简单的加载和渲染OBJ模型的示例代码:
``` python
import pygame
from OpenGL.GL import *
from OpenGL.GLU import *
def load_obj(filename):
vertices = []
faces = []
with open(filename) as f:
for line in f:
if line.startswith('v '):
vertex = list(map(float, line.split()[1:]))
vertices.append(vertex)
elif line.startswith('f '):
face = list(map(int, [i.split('/')[0] for i in line.split()[1:]]))
faces.append(face)
return vertices, faces
def draw_obj(vertices, faces):
glBegin(GL_TRIANGLES)
for face in faces:
for vertex_id in face:
glVertex3fv(vertices[vertex_id - 1])
glEnd()
def main():
pygame.init()
display = (800, 600)
pygame.display.set_mode(display, pygame.DOUBLEBUF | pygame.OPENGL)
gluPerspective(45, (display[0] / display[1]), 0.1, 50.0)
glTranslatef(0.0, 0.0, -5)
vertices, faces = load_obj('your_obj_file.obj')
while True:
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
quit()
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
draw_obj(vertices, faces)
pygame.display.flip()
pygame.time.wait(10)
if __name__ == '__main__':
main()
```
这个示例代码使用了Pygame和PyOpenGL库,它加载了一个OBJ模型文件并在窗口中渲染出来。你可以根据自己的需求修改代码。
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