Text text1 = new Text(centerX - 5, centerY - clockRadius + 12, "12"); Text text2 = new Text(centerX - clockRadius + 3, centerY + 5, "9"); Text text3 = new Text(centerX + clockRadius - 10, centerY + 3, "3"); Text text4 = new Text(centerX - 3, centerY + clockRadius - 3, "6");得出其他的刻度
时间: 2024-01-27 07:04:36 浏览: 72
可以根据时钟的刻度数,用循环语句来创建其他刻度。例如,如果时钟有60个刻度,可以按照以下方式创建刻度:
```
int numPoints = 60;
int angleStep = 360 / numPoints;
for (int i = 1; i <= numPoints; i++) {
double angle = i * angleStep;
double x = centerX + clockRadius * Math.sin(Math.toRadians(angle));
double y = centerY - clockRadius * Math.cos(Math.toRadians(angle));
Text text = new Text(x, y, Integer.toString(i));
}
```
这段代码会创建60个刻度,每个刻度之间相隔6度,从1到60编号。可以根据需要调整刻度的数量和编号方式。
相关问题
Text text1 = new Text(centerX - 5, centerY - clockRadius + 12, "12"); Text text2 = new Text(centerX - clockRadius + 3, centerY + 5, "9"); Text text3 = new Text(centerX + clockRadius - 10, centerY + 3, "3"); Text text4 = new Text(centerX - 3, centerY + clockRadius - 3, "6");圆心为(150,150),得出其他的九个刻度的坐标
假设时钟一共有12个刻度,包括四个已知刻度,那么可以按照以下方式计算其他8个刻度的坐标:
```
int numPoints = 12;
int angleStep = 360 / numPoints;
double[] xCoords = new double[numPoints];
double[] yCoords = new double[numPoints];
for (int i = 0; i < numPoints; i++) {
double angle = i * angleStep;
double x = centerX + clockRadius * Math.sin(Math.toRadians(angle));
double y = centerY - clockRadius * Math.cos(Math.toRadians(angle));
xCoords[i] = x;
yCoords[i] = y;
}
Text[] texts = new Text[numPoints];
texts[0] = new Text(xCoords[0] - 5, yCoords[0] - clockRadius + 12, "12");
texts[1] = new Text(xCoords[3] - clockRadius + 3, yCoords[3] + 5, "9");
texts[2] = new Text(xCoords[6] + clockRadius - 10, yCoords[6] + 3, "3");
texts[3] = new Text(xCoords[9] - 3, yCoords[9] + clockRadius - 3, "6");
for (int i = 4; i < numPoints; i++) {
double x = xCoords[i];
double y = yCoords[i];
String text = Integer.toString(i + 1);
texts[i] = new Text(x, y, text);
}
```
这段代码会创建12个刻度,其中前4个已知,后8个通过计算得到。如果需要更改刻度数量,可以调整 `numPoints` 变量的值,并相应地调整已知刻度的位置和编号。
case 5: //圆 radius = abs(p_point1.x - p_point2.x) / 2; centerX = min(p_point1.x, p_point2.x) + radius; centerY = min(p_point1.y, p_point2.y) + radius; du.Ellipse(centerX - radius, centerY - radius, centerX + radius, centerY + radius); pGraph = new P_Picture(pchoice, p_color, p_brush, p_point1, p_point2); m_ptrArray.Add(pGraph);你能否修改case5之后的代码来实现一种新的绘画出圆的方法
当然可以,以下是一个实现绘画空心圆的新代码:
```cpp
case 5:
// 空心圆
radius = abs(p_point1.x - p_point2.x) / 2;
centerX = min(p_point1.x, p_point2.x) + radius;
centerY = min(p_point1.y, p_point2.y) + radius;
du.Ellipse(centerX - radius, centerY - radius, centerX + radius, centerY + radius);
pGraph = new P_Picture(pchoice, p_color, p_brush, p_point1, p_point2);
m_ptrArray.Add(pGraph);
// 绘制空心圆的边框
CPen pen(PS_SOLID, 1, p_color);
CPen *oldPen = du.SelectObject(&pen);
CBrush *oldBrush = du.SelectStockObject(NULL_BRUSH);
du.Ellipse(centerX - radius, centerY - radius, centerX + radius, centerY + radius);
du.SelectObject(oldPen);
du.SelectObject(oldBrush);
break;
```
在原有代码的基础上,我们添加了绘制空心圆边框的部分。具体思路是,我们创建一个实心的画刷 NULL_BRUSH,将其选入画板中,创建一个与画笔颜色相同的画笔 pen,将其选入画板中,然后再次使用 du.Ellipse() 函数绘制圆即可。最后需要将原来的画刷和画笔恢复回去,否则可能会对后续的绘画产生影响。
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