STM 使用串口发送0xffBCD编码
时间: 2023-07-20 10:43:15 浏览: 73
好的,可以为您提供以下代码作为参考:
```
#include "stm32f4xx.h"
#include <stdio.h>
void USART2_Init(void)
{
GPIO_InitTypeDef GPIO_InitStruct;
USART_InitTypeDef USART_InitStruct;
NVIC_InitTypeDef NVIC_InitStruct;
// Enable clock for GPIOA and USART2
RCC_AHB1PeriphClockCmd(RCC_AHB1Periph_GPIOA, ENABLE);
RCC_APB1PeriphClockCmd(RCC_APB1Periph_USART2, ENABLE);
// Initialize GPIO pins for USART TX and RX
GPIO_InitStruct.GPIO_Pin = GPIO_Pin_2 | GPIO_Pin_3;
GPIO_InitStruct.GPIO_Mode = GPIO_Mode_AF;
GPIO_InitStruct.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_InitStruct.GPIO_OType = GPIO_OType_PP;
GPIO_InitStruct.GPIO_PuPd = GPIO_PuPd_NOPULL;
GPIO_Init(GPIOA, &GPIO_InitStruct);
// Connect the pins to the USART2 alternate function
GPIO_PinAFConfig(GPIOA, GPIO_PinSource2, GPIO_AF_USART2); // USART2_TX
GPIO_PinAFConfig(GPIOA, GPIO_PinSource3, GPIO_AF_USART2); // USART2_RX
// Configure USART2
USART_InitStruct.USART_BaudRate = 9600;
USART_InitStruct.USART_WordLength = USART_WordLength_8b;
USART_InitStruct.USART_StopBits = USART_StopBits_1;
USART_InitStruct.USART_Parity = USART_Parity_No;
USART_InitStruct.USART_HardwareFlowControl = USART_HardwareFlowControl_None;
USART_InitStruct.USART_Mode = USART_Mode_Tx;
USART_Init(USART2, &USART_InitStruct);
// Enable USART2 interrupt in NVIC
NVIC_InitStruct.NVIC_IRQChannel = USART2_IRQn;
NVIC_InitStruct.NVIC_IRQChannelPreemptionPriority = 0;
NVIC_InitStruct.NVIC_IRQChannelSubPriority = 0;
NVIC_InitStruct.NVIC_IRQChannelCmd = ENABLE;
NVIC_Init(&NVIC_InitStruct);
// Enable USART2
USART_Cmd(USART2, ENABLE);
}
void USART2_SendByte(uint8_t byte)
{
// Wait until TX buffer is empty
while (!(USART2->SR & USART_SR_TXE));
// Send byte
USART2->DR = byte;
}
void USART2_SendBCD(uint8_t bcd)
{
uint8_t value = ((bcd >> 4) & 0x0F) * 10 + (bcd & 0x0F);
USART2_SendByte(value);
}
int main(void)
{
USART2_Init();
// Send 0xFF BCD encoded
USART2_SendBCD(0xFF);
while (1)
{
// Do something
}
}
```
在这个例子中,我们使用的是USART2来发送数据,通过调用USART2_SendBCD函数,将0xFF BCD编码发送出去。请注意,这里的波特率是9600,如果需要修改可以在USART_InitStruct结构体中进行修改。同时,为了简化代码,我们只实现了发送功能,如果需要接收数据,还需要在初始化时配置USART_Mode为USART_Mode_Rx。
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