stm32串口控制led亮灭
时间: 2023-10-14 13:06:30 浏览: 191
stm32实现LED灯亮灭
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首先,需要在STM32的开发环境中配置串口。假设你已经完成了这一步,下面是串口控制LED亮灭的基本代码:
```c
#include "stm32f10x.h"
GPIO_InitTypeDef GPIO_InitStructure;
USART_InitTypeDef USART_InitStructure;
void LED_Init(void) {
RCC_APB2PeriphClockCmd(RCC_APB2Periph_GPIOC, ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_13;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_Out_PP;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_Init(GPIOC, &GPIO_InitStructure);
}
void USART_Configuration(void) {
RCC_APB2PeriphClockCmd(RCC_APB2Periph_USART1 | RCC_APB2Periph_GPIOA, ENABLE);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_9;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_AF_PP;
GPIO_InitStructure.GPIO_Speed = GPIO_Speed_50MHz;
GPIO_Init(GPIOA, &GPIO_InitStructure);
GPIO_InitStructure.GPIO_Pin = GPIO_Pin_10;
GPIO_InitStructure.GPIO_Mode = GPIO_Mode_IN_FLOATING;
GPIO_Init(GPIOA, &GPIO_InitStructure);
USART_InitStructure.USART_BaudRate = 9600;
USART_InitStructure.USART_WordLength = USART_WordLength_8b;
USART_InitStructure.USART_StopBits = USART_StopBits_1;
USART_InitStructure.USART_Parity = USART_Parity_No;
USART_InitStructure.USART_HardwareFlowControl = USART_HardwareFlowControl_None;
USART_InitStructure.USART_Mode = USART_Mode_Rx | USART_Mode_Tx;
USART_Init(USART1, &USART_InitStructure);
USART_ITConfig(USART1, USART_IT_RXNE, ENABLE);
USART_Cmd(USART1, ENABLE);
}
int main(void) {
LED_Init();
USART_Configuration();
while (1) {
if (USART_GetFlagStatus(USART1, USART_FLAG_RXNE) == SET) {
char c = USART_ReceiveData(USART1);
if (c == '1') {
GPIO_SetBits(GPIOC, GPIO_Pin_13);
} else if (c == '0') {
GPIO_ResetBits(GPIOC, GPIO_Pin_13);
}
}
}
}
```
该代码实现了通过串口接收字符 '1' 或 '0' 控制 LED 灯亮灭。具体操作为,发送 '1' 到串口时,LED 灯亮;发送 '0' 到串口时,LED 灯灭。如果要修改串口波特率,请修改 `USART_InitStructure.USART_BaudRate` 的值。
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