c++求球点云直径
时间: 2023-08-03 22:15:51 浏览: 91
求球点云的直径可以使用旋转卡壳算法。步骤如下:
1. 首先找到点云中的最左边和最右边的点,将它们连线得到一条直线。
2. 找到这条直线上距离最远的两个点,将它们连线得到的线段就是直径的一部分。
3. 对于每一个点,计算它和直线的距离。如果该点在直线的左侧,则距离为正数,否则为负数。
4. 找到距离最大的点,假设它在直线的左侧,那么它一定在球的左半部分。然后以该点为起点,重复步骤1-3,找到最远的点,这条线段就是直径的另一部分。
5. 直径的长度就是两部分线段长度之和。
下面是 C++ 代码实现:
```c++
#include <iostream>
#include <algorithm>
#include <vector>
#include <cmath>
using namespace std;
struct Point {
double x, y, z;
Point() {}
Point(double x, double y, double z) : x(x), y(y), z(z) {}
};
double distance(Point p1, Point p2) {
double dx = p1.x - p2.x;
double dy = p1.y - p2.y;
double dz = p1.z - p2.z;
return sqrt(dx * dx + dy * dy + dz * dz);
}
double cross(Point p0, Point p1, Point p2) {
double x1 = p1.x - p0.x;
double y1 = p1.y - p0.y;
double z1 = p1.z - p0.z;
double x2 = p2.x - p0.x;
double y2 = p2.y - p0.y;
double z2 = p2.z - p0.z;
return x1 * y2 * z2 + y1 * z2 * x2 + z1 * x2 * y2 - z1 * y2 * x2 - y1 * x2 * z2 - x1 * z2 * y2;
}
double diameter(vector<Point>& points) {
int n = points.size();
if (n <= 1) return 0;
if (n == 2) return distance(points[0], points[1]);
int p1 = 0, p2 = 0;
for (int i = 1; i < n; i++) {
if (points[i].x < points[p1].x) p1 = i;
if (points[i].x > points[p2].x) p2 = i;
}
double max_dist = distance(points[p1], points[p2]);
vector<int> left, right;
for (int i = 0; i < n; i++) {
if (cross(points[p1], points[p2], points[i]) > 0) left.push_back(i);
else if (cross(points[p1], points[p2], points[i]) < 0) right.push_back(i);
}
int q1 = 0, q2 = 0;
for (int i = 0; i < left.size(); i++) {
while (q1 + 1 < left.size() && cross(points[left[i]], points[left[q1]], points[left[q1 + 1]]) < 0) q1++;
while (q2 + 1 < right.size() && cross(points[right[i]], points[right[q2]], points[right[q2 + 1]]) > 0) q2++;
max_dist = max(max_dist, distance(points[left[i]], points[right[q2]]));
max_dist = max(max_dist, distance(points[right[i]], points[left[q1]]));
}
return max_dist;
}
int main() {
int n;
cin >> n;
vector<Point> points(n);
for (int i = 0; i < n; i++) {
cin >> points[i].x >> points[i].y >> points[i].z;
}
double d = diameter(points);
cout << d << endl;
return 0;
}
```
其中,`Point` 结构体表示三维空间中的点,`distance` 函数计算两点之间的距离,`cross` 函数计算三个点构成的向量的叉积,`diameter` 函数实现旋转卡壳算法。最后,读入点云数据,调用 `diameter` 函数即可求出直径的长度。
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