bresenham插补算法matlab
时间: 2023-12-06 10:37:11 浏览: 106
Bresenham算法
根据提供的引用内容,Bresenham插补算法是一种用于直线插补的算法。由于该算法需要在三个轴上进行计算,因此需要使用到MATLAB的三维数组。以下是MATLAB实现Bresenham插补算法的代码:
```matlab
function [X,Y,Z] = bresenham3d(x1,y1,z1,x2,y2,z2)
% Bresenham 3D algorithm
% 输入参数:
% x1,y1,z1 - 起点坐标
% x2,y2,z2 - 终点坐标
% 输出参数:
% X,Y,Z - 插补后的坐标序列
dx = abs(x2 - x1);
dy = abs(y2 - y1);
dz = abs(z2 - z1);
if x1 < x2
sx = 1;
else
sx = -1;
end
if y1 < y2
sy = 1;
else
sy = -1;
end
if z1 < z2
sz = 1;
else
sz = -1;
end
if (dy >= dx) && (dy >= dz)
e1 = 2 * dx - dy;
e2 = 2 * dz - dy;
X = zeros(dy+1,1);
Y = zeros(dy+1,1);
Z = zeros(dy+1,1);
for i = 0:dy
X(i+1) = x1;
Y(i+1) = y1;
Z(i+1) = z1;
if e1 >= 0
x1 = x1 + sx;
e1 = e1 - 2 * dy;
end
if e2 >= 0
z1 = z1 + sz; e2 = e2 - 2 * dy;
end
e1 = e1 + 2 * dx;
e2 = e2 + 2 * dz;
y1 = y1 + sy;
end
elseif (dx >= dy) && (dx >= dz)
e1 = 2 * dy - dx;
e2 = 2 * dz - dx;
X = zeros(dx+1,1);
Y = zeros(dx+1,1);
Z = zeros(dx+1,1);
for i = 0:dx
X(i+1) = x1;
Y(i+1) = y1;
Z(i+1) = z1;
if e1 >= 0
y1 = y1 + sy;
e1 = e1 - 2 * dx;
end
if e2 >= 0
z1 = z1 + sz;
e2 = e2 - 2 * dx;
end
e1 = e1 + 2 * dy;
e2 = e2 + 2 * dz;
x1 = x1 + sx;
end
else
e1 = 2 * dz - dy;
e2 = 2 * dx - dz;
X = zeros(dz+1,1);
Y = zeros(dz+1,1);
Z = zeros(dz+1,1);
for i = 0:dz
X(i+1) = x1;
Y(i+1) = y1;
Z(i+1) = z1;
if e1 >= 0
y1 = y1 + sy;
e1 = e1 - 2 * dz;
end
if e2 >= 0
x1 = x1 + sx;
e2 = e2 - 2 * dz;
end
e1 = e1 + 2 * dy;
e2 = e2 + 2 * dx;
z1 = z1 + sz;
end
end
end
```
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