贪吃蛇代码用Python
时间: 2024-03-06 17:44:47 浏览: 120
当然可以!以下是一个简单的贪吃蛇游戏的Python代码示例:
```python
import pygame
import random
# 初始化游戏
pygame.init()
# 定义颜色
BLACK = (0, 0, 0)
WHITE = (255, 255, 255)
GREEN = (0, 255, 0)
RED = (255, 0, 0)
# 设置屏幕尺寸
screen_width = 800
screen_height = 600
screen = pygame.display.set_mode((screen_width, screen_height))
pygame.display.set_caption("贪吃蛇游戏")
# 定义蛇的初始位置和大小
snake_block_size = 20
snake_speed = 15
# 定义字体
font_style = pygame.font.SysFont(None, 50)
score_font = pygame.font.SysFont(None, 35)
# 定义计分函数
def our_snake(snake_block_size, snake_list):
for x in snake_list:
pygame.draw.rect(screen, GREEN, [x[0], x[1], snake_block_size, snake_block_size])
# 定义显示分数的函数
def your_score(score):
value = score_font.render("Score: " + str(score), True, WHITE)
screen.blit(value, [10, 10])
# 定义游戏主循环
def gameLoop():
game_over = False
game_close = False
# 初始化蛇的位置和移动方向
x1 = screen_width / 2
y1 = screen_height / 2
x1_change = 0
y1_change = 0
# 初始化蛇的身体
snake_List = []
Length_of_snake = 1
# 初始化食物的位置
foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0
# 游戏主循环
while not game_over:
while game_close == True:
screen.fill(BLACK)
message = font_style.render("Game Over! Press Q-Quit or C-Play Again", True, RED)
screen.blit(message, [screen_width / 6, screen_height / 3])
your_score(Length_of_snake - 1)
pygame.display.update()
# 判断用户的操作
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
# 监听用户的操作
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block_size
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block_size
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block_size
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block_size
x1_change = 0
# 判断蛇是否超出边界
if x1 >= screen_width or x1 < 0 or y1 >= screen_height or y1 < 0:
game_close = True
# 更新蛇的位置
x1 += x1_change
y1 += y1_change
screen.fill(BLACK)
pygame.draw.rect(screen, RED, [foodx, foody, snake_block_size, snake_block_size])
snake_Head = []
snake_Head.append(x1)
snake_Head.append(y1)
snake_List.append(snake_Head)
if len(snake_List) > Length_of_snake:
del snake_List[0]
# 判断蛇是否吃到食物
for x in snake_List[:-1]:
if x == snake_Head:
game_close = True
# 更新蛇的位置和分数
our_snake(snake_block_size, snake_List)
your_score(Length_of_snake - 1)
pygame.display.update()
# 判断蛇是否吃到食物,更新食物的位置
if x1 == foodx and y1 == foody:
foodx = round(random.randrange(0, screen_width - snake_block_size) / 20.0) * 20.0
foody = round(random.randrange(0, screen_height - snake_block_size) / 20.0) * 20.0
Length_of_snake += 1
# 控制蛇的移动速度
clock = pygame.time.Clock()
clock.tick(snake_speed)
pygame.quit()
# 启动游戏
gameLoop()
```
希望这个代码示例能帮助到你!如果你有任何问题,请随时提问。
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