贪吃蛇简单代码python
时间: 2023-07-09 21:43:06 浏览: 106
以下是一个简单的贪吃蛇游戏的 Python 代码示例:
```python
import pygame
import time
import random
pygame.init()
white = (255, 255, 255)
black = (0, 0, 0)
red = (213, 50, 80)
green = (0, 255, 0)
blue = (50, 153, 213)
width = 600
height = 400
dis = pygame.display.set_mode((width, height))
pygame.display.set_caption('Snake Game by edureka.co')
clock = pygame.time.Clock()
snake_block = 10
snake_speed = 30
font_style = pygame.font.SysFont(None, 30)
def message(msg, color):
mesg = font_style.render(msg, True, color)
dis.blit(mesg, [width / 6, height / 3])
def gameLoop(): # creating a function
game_over = False
game_close = False
x1 = width / 2
y1 = height / 2
x1_change = 0
y1_change = 0
foodx = round(random.randrange(0, width - snake_block) / 10.0) * 10.0
foody = round(random.randrange(0, height - snake_block) / 10.0) * 10.0
while not game_over:
while game_close == True:
dis.fill(blue)
message("You Lost! Press Q-Quit or C-Play Again", red)
pygame.display.update()
for event in pygame.event.get():
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_q:
game_over = True
game_close = False
if event.key == pygame.K_c:
gameLoop()
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_LEFT:
x1_change = -snake_block
y1_change = 0
elif event.key == pygame.K_RIGHT:
x1_change = snake_block
y1_change = 0
elif event.key == pygame.K_UP:
y1_change = -snake_block
x1_change = 0
elif event.key == pygame.K_DOWN:
y1_change = snake_block
x1_change = 0
if x1 >= width or x1 < 0 or y1 >= height or y1 < 0:
game_close = True
x1 += x1_change
y1 += y1_change
dis.fill(blue)
pygame.draw.rect(dis, green, [foodx, foody, snake_block, snake_block])
pygame.draw.rect(dis, black, [x1, y1, snake_block, snake_block])
pygame.display.update()
if x1 == foodx and y1 == foody:
print("Yummy!!")
clock.tick(snake_speed)
pygame.quit()
quit()
gameLoop()
```
这个代码使用了 Pygame 库来实现游戏的图形界面和游戏逻辑。在这个代码中,你可以控制一个小蛇在屏幕上移动,并吃掉随机生成的食物,使得小蛇的身体变长。当小蛇撞到边界或者撞到自己的身体时,游戏结束。
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