/**************************************************************************
Copyright:xiaokCSDN
Author: xiaokCSDN
Date:2015-5-19
Description:the pro of game
**************************************************************************/
#include<stdio.h>
#include<string.h>
#include<windows.h>
#include<dos.h>
#include<time.h>
#include<conio.h>
#include<stdlib.h>
#define M 12
#define N 10
/*Main interface Parameter
*/
#define Top1border 0
#define Top2border 2
#define Bottomborder 23
#define Leftborder 0
#define Rightborder 78
#define Div1 6
#define Div2 17
/*Main interface Parameter
*/
/*The first interface Parameter
*/
#define PERR(bSuccess, api){if(!(bSuccess)) printf("%s:Error %d from %s on line %d\n", __FILE__,GetLastError(), api, __LINE__);}
HANDLE hInput; /* 获取标准输入设备句柄 */
INPUT_RECORD inRec;/* 返回数据记录 */
DWORD numRead; /* 返回已读取的记录数 */
typedef struct
{
int xx;
int yy;
}postion; //shu biao de zuobiao(zai er wei shu zhu zhong de ying she)
postion p1,p2;
int map[M][N];
int mapcp[M][N];
time_t inittime;
//time_t Timestart;
time_t Timenow;
time_t Countdown;
time_t addtime;
int score;
int addscore;
int kind;
int level;
void Paintfirstinterface();
void drwatext(int x,int y,int c,char s[]);
void gotoxy(int x,int y);
void color(unsigned char c);
void cls();
void gameinit();