![](https://csdnimg.cn/release/download_crawler_static/6402999/bg6.jpg)
1-4 Precautions
- Distributing original of Assets included in the package is prohibited. (Script, Texture, Prefab)
- Original is allowed to be applied to individually produced game(Free, commercial). (In case of
distributing game source, it is not allowed.)
- We suggest that ToolPackage to be included in GameProject when modifying EffectPrefab from
Unity. (This is for using InspectorEditor included in the Tool.)
- Transfer or modification of name of conventional folder should be avoided. (Problem may
occur when attempting upgrade.)
- Transfer or modification of name of folder after creating a new one will not arise any problem.
- Editing of EffectPrefab which is already made is also available. (Refer to following clause below)
(Warning 1, modification at Awake() (Material references which are not CreateObject,
ShareMaterial) should not be modified.)
(Warning 2, When creating GameObject at Start() or Update(), it must take place at
‘NcEffectBehaviour.GetRootInstanceEffect()’, not at Root.)
- If any bugs or necessity of additional function are founded, please request for modification,
not modify by individually.
- Stability is guaranteed. (The tool has been used for 300 of EffectSamples and games after
completion.
1-5 Contact
E-Mail : ismoonto@gmail.com
1-6 Video Link
FX Maker 1-1 Preview (english).avi http://youtu.be/OnETMZNZegE
FX Maker 1-2 CreateEffect (english).avi http://youtu.be/4j9mQMiEeCM
FX Maker 1-3 Background (english).avi http://youtu.be/2Ftsh_QgyjA