Processing:视觉设计师与艺术家的编程手册

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"Processing:A Programming Handbook for Visual Designers and Artists" 本书《Processing:A Programming Handbook for Visual Designers and Artists》由Casey Reas和Ben Fry合著,是面向视觉设计师和艺术家的一本编程指南,旨在将编程语言与艺术创作相结合。这本书由麻省理工学院出版社(The MIT Press)于2007年出版,提供了一种全新的方式来理解和创造数字艺术。 Processing是一种开源编程语言和环境,特别设计用于创建视觉表达,包括交互式图形、动画和数据可视化。它简化了计算机编程的概念,使得非专业程序员,特别是艺术家和设计师能够更容易地进入编程世界。通过Processing,创作者可以编写代码来生成艺术作品,而不是依赖于预设的图形软件。 书中涵盖了编程基础知识,如变量、条件语句、循环、函数等,同时深入到更高级的主题,如数据结构、算法、网络通信以及如何利用这些技术进行创新性的视觉表达。Processing支持多种编程范式,包括面向对象编程,使艺术家能够以模块化的方式组织他们的项目。 书中还强调了艺术与编程的结合,介绍如何利用代码来处理和展示数据,以及如何创建响应用户输入的交互式作品。作者们通过实例和项目引导读者探索Processing的潜力,这些实例通常涉及到数字艺术、数据可视化和动态图形设计等领域。 值得注意的是,这本书包含对John Maeda所作前言的引用,他是设计和技术交叉领域的知名专家,他的贡献为书籍增添了权威性。此外,书中还提供了参考文献和索引,方便读者进一步研究相关主题。 对于那些希望通过编程实现创意表达的视觉设计师和艺术家,这本书不仅提供了学习Processing的途径,还鼓励他们将技术融入艺术创作,推动数字艺术的发展。无论是初学者还是经验丰富的程序员,都能从这本书中受益,它提供了一个强大的工具,帮助创作者跨越艺术与技术之间的界限。
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Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction 2nd Edition pdf Learning Processing, Second Edition, is a friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages. Requiring no previous experience, this book is for the true programming beginner. It teaches the basic building blocks of programming needed to create cutting-edge graphics applications including interactive art, live video processing, and data visualization. Step-by-step examples, thorough explanations, hands-on exercises, and sample code, supports your learning curve. A unique lab-style manual, the book gives graphic and web designers, artists, and illustrators of all stripes a jumpstart on working with the Processing programming environment by providing instruction on the basic principles of the language, followed by careful explanations of select advanced techniques. The book has been developed with a supportive learning experience at its core. From algorithms and data mining to rendering and debugging, it teaches object-oriented programming from the ground up within the fascinating context of interactive visual media. This book is ideal for graphic designers and visual artists without programming background who want to learn programming. It will also appeal to students taking college and graduate courses in interactive media or visual computing, and for self-study. A friendly start-up guide to Processing, a free, open-source alternative to expensive software and daunting programming languages No previous experience required—this book is for the true programming beginner! Step-by-step examples, thorough explanations, hands-on exercises, and sample code supports your learning curve