geant4如何获取一个次级光子从产生到消失的全部过程每一步的能量变化,用代码演示
时间: 2024-02-11 13:08:23 浏览: 74
Geant4 能量沉积
以下是一个简单的代码示例,展示了如何通过G4UserSteppingAction类获取一个次级光子从产生到消失的全部过程每一步的能量变化:
```cpp
#include "G4UserSteppingAction.hh"
#include "G4Step.hh"
#include "G4Track.hh"
#include "G4ParticleDefinition.hh"
class MySteppingAction : public G4UserSteppingAction
{
public:
virtual void UserSteppingAction(const G4Step* step)
{
G4Track* track = step->GetTrack();
const G4ParticleDefinition* particle = track->GetDefinition();
// 判断当前粒子是否为次级光子
if (particle->GetParticleName() == "opticalphoton" && track->GetParentID() > 0)
{
G4StepPoint* prePoint = step->GetPreStepPoint();
G4StepPoint* postPoint = step->GetPostStepPoint();
// 获取当前步长的能量沉积
G4double deltaE = step->GetTotalEnergyDeposit();
// 获取当前步长的起点和终点
G4int copyNo = prePoint->GetTouchableHandle()->GetCopyNumber();
G4ThreeVector startPos = prePoint->GetPosition();
G4ThreeVector endPos = postPoint->GetPosition();
// 输出当前步长的信息
G4cout << "Optical photon " << track->GetTrackID() << ":" << G4endl;
G4cout << " Delta E: " << deltaE << G4endl;
G4cout << " Start position: " << startPos << G4endl;
G4cout << " End position: " << endPos << G4endl;
}
}
};
```
在模拟运行中,只需要将MySteppingAction对象添加到G4UserActionInitialization中即可:
```cpp
#include "MySteppingAction.hh"
#include "G4UserActionInitialization.hh"
class MyActionInitialization : public G4UserActionInitialization
{
public:
virtual void Build() const
{
SetUserSteppingAction(new MySteppingAction());
}
};
```
这样,每当一个次级光子在模拟中产生和消失时,MySteppingAction类的UserSteppingAction()方法就会被调用,输出该光子的能量变化情况。
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