帮我用Python编写一个贪吃蛇小游戏
时间: 2023-04-05 10:00:58 浏览: 108
非常感谢您的提问。我可以回答这个问题。以下是一个简单的 Python 贪吃蛇小游戏的代码示例:
```python
import pygame
import random
# 初始化 Pygame
pygame.init()
# 游戏窗口的大小
window_width = 500
window_height = 500
# 创建游戏窗口
game_window = pygame.display.set_mode((window_width, window_height))
# 设置游戏窗口标题
pygame.display.set_caption('贪吃蛇小游戏')
# 定义颜色
white = (255, 255, 255)
black = (0, 0, 0)
red = (255, 0, 0)
green = (0, 255, 0)
# 定义蛇的初始位置和大小
snake_block_size = 10
snake_speed = 15
snake_list = []
snake_length = 1
snake_x = window_width / 2
snake_y = window_height / 2
# 定义食物的初始位置和大小
food_block_size = 10
food_x = round(random.randrange(0, window_width - food_block_size) / 10.0) * 10.0
food_y = round(random.randrange(0, window_height - food_block_size) / 10.0) * 10.0
# 定义字体
font_style = pygame.font.SysFont(None, 30)
# 定义显示分数的函数
def show_score(score):
score_text = font_style.render('分数: ' + str(score), True, black)
game_window.blit(score_text, [0, 0])
# 定义画蛇的函数
def draw_snake(snake_block_size, snake_list):
for x in snake_list:
pygame.draw.rect(game_window, green, [x[0], x[1], snake_block_size, snake_block_size])
# 游戏循环
game_over = False
while not game_over:
# 处理事件
for event in pygame.event.get():
if event.type == pygame.QUIT:
game_over = True
# 处理按键事件
keys = pygame.key.get_pressed()
if keys[pygame.K_LEFT]:
snake_x -= snake_block_size
elif keys[pygame.K_RIGHT]:
snake_x += snake_block_size
elif keys[pygame.K_UP]:
snake_y -= snake_block_size
elif keys[pygame.K_DOWN]:
snake_y += snake_block_size
# 判断是否吃到食物
if snake_x == food_x and snake_y == food_y:
food_x = round(random.randrange(0, window_width - food_block_size) / 10.0) * 10.0
food_y = round(random.randrange(0, window_height - food_block_size) / 10.0) * 10.0
snake_length += 1
# 更新蛇的位置
snake_head = []
snake_head.append(snake_x)
snake_head.append(snake_y)
snake_list.append(snake_head)
if len(snake_list) > snake_length:
del snake_list[0]
# 判断是否撞墙或撞到自己
for x in snake_list[:-1]:
if x == snake_head:
game_over = True
if snake_x < 0 or snake_x >= window_width or snake_y < 0 or snake_y >= window_height:
game_over = True
# 清空游戏窗口
game_window.fill(white)
# 画食物和蛇
pygame.draw.rect(game_window, red, [food_x, food_y, food_block_size, food_block_size])
draw_snake(snake_block_size, snake_list)
# 显示分数
show_score(snake_length - 1)
# 更新游戏窗口
pygame.display.update()
# 控制游戏速度
clock = pygame.time.Clock()
clock.tick(snake_speed)
# 退出 Pygame
pygame.quit()
```
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