#define SBUS_RX_BUF_NUM 36u
时间: 2024-02-17 20:59:11 浏览: 89
#define SBUS_RX_BUF_NUM***US_RX_BUF_NUM是常量的名称,36u是常量的值。
这个宏定义的作用是为了方便在代码中使用这个常量值,可以通过使用SBUS_RX_BUF_NUM来代替具体的数值36,提高代码的可读性和可维护性。
在代码中,可以使用SBUS_RX_BUF_NUM来表示36,例如:
int buffer[SBUS_RX_BUF_NUM];
这样就定义了一个长度为36的整型数组。
相关问题
#define sbus_Rx pin 19 #define sbus_TX PIN 15
这两行代码是C语言中的宏定义,用于定义两个常量。
第一行代码:`#define sbus_Rx pin 19`,表示定义了一个名为`sbus_Rx`的常量,其值为`pin 19`。
第二行代码:`#define sbus_TX PIN 15`,表示定义了一个名为`sbus_TX`的常量,其值为`PIN 15`。
这两行代码通常用于为硬件引脚编号提供易于理解的名称,以便在程序中引用。
#define Wide 1024 #define Hight 640 #define Wide_map (Wide*5) #define Hight_map (Hight*5) #define Food_num 1888 #define Enemy_num 888
These are preprocessor directives (macros) commonly used in C or C++ programming. Here's what each macro does:
- `#define Wide 1024` : This defines a constant named "Wide" with a value of 1024, probably referring to the width of an image or a rectangular area in pixels.
- `#define Hight 640` : Similarly, "Hight" is defined as a constant with a value of 640, likely the height of the same image or area.
- `#define Wide_map (Wide*5)` : The "Wide_map" macro is a shorthand for multiplying the "Wide" constant by 5, which could represent a resizing or scaling factor for the width or a map data structure.
- `#define Hight_map (Hight*5)` : Same as above, but for the height, multiplying the "Hight" constant by 5.
- `#define Food_num 1888` : "Food_num" is a constant that holds the value 1888, possibly representing the number of food items in a game or simulation.
- `#define Enemy_num 888` : "Enemy_num" is another constant, indicating the number of enemies, also in a game context.
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