c++设计函数实现计算多维信号中各元素到参考点的距离(欧几里 得距离、街区距离或者余弦距离)
时间: 2024-05-11 07:16:17 浏览: 70
好的,我明白了。针对您的问题,可以设计以下函数来计算多维信号中各元素到参考点的距离:
```c
#include <math.h>
double euclidean_distance(double *point, double *reference, int dim)
{
double sum = 0;
for (int i = 0; i < dim; i++) {
double diff = point[i] - reference[i];
sum += diff * diff;
}
return sqrt(sum);
}
double manhattan_distance(double *point, double *reference, int dim)
{
double sum = 0;
for (int i = 0; i < dim; i++) {
sum += fabs(point[i] - reference[i]);
}
return sum;
}
double cosine_distance(double *point, double *reference, int dim)
{
double dot_product = 0;
double point_norm = 0;
double reference_norm = 0;
for (int i = 0; i < dim; i++) {
dot_product += point[i] * reference[i];
point_norm += point[i] * point[i];
reference_norm += reference[i] * reference[i];
}
point_norm = sqrt(point_norm);
reference_norm = sqrt(reference_norm);
return 1 - (dot_product / (point_norm * reference_norm));
}
```
以上三个函数分别实现了欧几里得距离、曼哈顿距离和余弦距离的计算。其中,point 表示多维信号中的一个元素,reference 表示参考点,dim 表示信号的维度。您可以根据需要自行选择合适的距离计算方法。
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