guesses[MAX_GUESSES][4];解释一下代码的意思
时间: 2023-06-26 17:05:34 浏览: 59
这段代码定义了一个名为 `guesses` 的二维数组,其中第一维的长度为 `MAX_GUESSES`,第二维的长度为 `4`。这个数组可以被用来存储猜测(guess)的结果,每个猜测由 4 个元素组成。具体来说,这个数组可以被理解为一个表格,其中每一行代表一次猜测,每一列代表猜测中的一个数字。换句话说,`guesses[i][j]` 表示第 `i` 次猜测中的第 `j` 个数字。
相关问题
n_classes = 3 n_estimators = 30 plot_colors = "ryb" cmap = plt.cm.RdYlBu plot_step = 0.02 # fine step width for decision surface contours plot_step_coarser = 0.5 # step widths for coarse classifier guesses RANDOM_SEED = 13 # fix the seed on each iteration iris = load_iris() plot_idx = 1 models = [DecisionTreeClassifier(max_depth=None), RandomForestClassifier(n_estimators=n_estimators), ExtraTreesClassifier(n_estimators=n_estimators), AdaBoostClassifier(DecisionTreeClassifier(max_depth=3), 将上面的代码加上注释
下面是对该代码的注释:
```python
# 导入需要的库和模块
from sklearn.datasets import load_iris
from sklearn.tree import DecisionTreeClassifier
from sklearn.ensemble import RandomForestClassifier, ExtraTreesClassifier, AdaBoostClassifier
import matplotlib.pyplot as plt
import numpy as np
# 定义需要的参数
n_classes = 3 # 类别数
n_estimators = 30 # 集成模型中基分类器的数量
plot_colors = "ryb" # 绘图时使用的颜色
cmap = plt.cm.RdYlBu # 绘图时使用的颜色映射
plot_step = 0.02 # 决策面轮廓线的细度
plot_step_coarser = 0.5 # 粗略分类器猜测的步骤宽度
RANDOM_SEED = 13 # 每次迭代时固定种子
# 加载鸢尾花数据集
iris = load_iris()
# 设置绘图的子图位置
plot_idx = 1
# 定义四个基分类器
models = [DecisionTreeClassifier(max_depth=None), # 决策树
RandomForestClassifier(n_estimators=n_estimators), # 随机森林
ExtraTreesClassifier(n_estimators=n_estimators), # 极端随机树
AdaBoostClassifier(DecisionTreeClassifier(max_depth=3), # AdaBoost
n_estimators=n_estimators)]
# 开始绘制四个基分类器的决策面
for pair in ([0, 1], [0, 2], [2, 3]):
for model in models:
# 从数据集中选取两个特征作为x轴和y轴
X = iris.data[:, pair]
y = iris.target
# 随机化样本,将数据集分成训练集和测试集
idx = np.arange(X.shape[0])
np.random.seed(RANDOM_SEED)
np.random.shuffle(idx)
X = X[idx]
y = y[idx]
half = int(X.shape[0] / 2)
X_train, X_test = X[:half], X[half:]
y_train, y_test = y[:half], y[half:]
# 训练基分类器
model.fit(X_train, y_train)
# 绘制训练集和测试集的散点图
plt.subplot(3, 4, plot_idx)
plt.tight_layout()
plt.scatter(X_train[:, 0], X_train[:, 1], c=y_train, cmap=cmap, edgecolor='k')
plt.scatter(X_test[:, 0], X_test[:, 1], c=y_test, cmap=cmap, alpha=0.6, edgecolor='k')
# 绘制决策面轮廓线
xx, yy = np.meshgrid(np.arange(X[:, 0].min() - 1, X[:, 0].max() + 1, plot_step),
np.arange(X[:, 1].min() - 1, X[:, 1].max() + 1, plot_step))
Z = model.predict(np.c_[xx.ravel(), yy.ravel()])
Z = Z.reshape(xx.shape)
cs = plt.contourf(xx, yy, Z, cmap=cmap, alpha=.5)
# 绘制分类器猜测的决策面轮廓线
xx_coarser, yy_coarser = np.meshgrid(np.arange(X[:, 0].min() - 1, X[:, 0].max() + 1, plot_step_coarser),
np.arange(X[:, 1].min() - 1, X[:, 1].max() + 1, plot_step_coarser))
Z_points_coarser = model.predict(np.c_[xx_coarser.ravel(), yy_coarser.ravel()]).reshape(xx_coarser.shape)
cs_points = plt.scatter(xx_coarser, yy_coarser, s=15, c=Z_points_coarser, cmap=cmap, edgecolor='none')
# 设置图像的标题和绘图的标签
plt.title(pair)
plot_idx += 1
# 显示绘制结果
plt.suptitle("Classifiers on feature subsets of the Iris dataset")
plt.axis("tight")
plt.show()
```
#include <iostream>#include <random>#include <string>#include <algorithm>#include <cctype>using namespace std;const int MAX_WRONG = 6;const string WORDS[] = {"HELLO", "WORLD", "COMPUTER", "PROGRAMMING", "LANGUAGE"};const int NUM_WORDS = sizeof(WORDS) / sizeof(string);int main() { random_device rd; mt19937 gen(rd()); uniform_int_distribution<> dis(0, NUM_WORDS - 1); char playAgain = 'y'; while (tolower(playAgain) == 'y') { string word = WORDS[dis(gen)]; int wrongGuesses = 0; string guessedSoFar(word.size(), '_'); string lettersGuessed; cout << "Welcome to Hangman. Good luck!\n\n"; while (wrongGuesses < MAX_WRONG && guessedSoFar != word) { cout << "You have " << MAX_WRONG - wrongGuesses << " incorrect guesses left.\n"; cout << "You've used the following letters:\n" << lettersGuessed << endl; cout << "So far, the word is:\n" << guessedSoFar << endl; char guess; cout << "\nEnter your guess: "; cin >> guess; guess = toupper(guess); if (lettersGuessed.find(guess) != string::npos) { cout << "You've already guessed " << guess << endl; continue; } lettersGuessed += guess; if (word.find(guess) != string::npos) { cout << "That's right! " << guess << " is in the word.\n"; for (int i = 0; i < word.size(); ++i) { if (word[i] == guess) { guessedSoFar[i] = guess; } } } else { cout << "Sorry, " << guess << " isn't in the word.\n"; ++wrongGuesses; } } if (wrongGuesses == MAX_WRONG) { cout << "\nYou've been hanged!"; } else { cout << "\nYou guessed it!"; } cout << "\nThe word was " << word << endl; cout << "Do you want to play again? (y/n): "; cin >> playAgain; } return 0;}优化这段代码
以下是对这段代码的一些优化建议:
1. 对于随机数生成器的使用,可以将其封装成一个函数,减少代码重复。
2. 可以将常量 MAX_WRONG 和 WORDS[] 定义为 const 类型,避免被误修改。
3. 使用 range-based for 循环来遍历 lettersGuessed 字符串。
4. 可以将判断 guess 是否已经猜过的代码抽象成一个函数。
5. 对于字符串的查找和替换操作,可以使用 STL 中提供的相应函数,如 find() 和 replace(),而不是手动实现。
6. 对于输入的字符,可以先使用 cin.get() 获取一个字符,再使用 toupper() 函数将其转换成大写字母。
7. 可以将游戏逻辑封装成一个函数,提高代码复用性。
下面是优化后的代码:
```
#include <iostream>
#include <random>
#include <string>
#include <algorithm>
#include <cctype>
using namespace std;
const int MAX_WRONG = 6;
const string WORDS[] = {"HELLO", "WORLD", "COMPUTER", "PROGRAMMING", "LANGUAGE"};
const int NUM_WORDS = sizeof(WORDS) / sizeof(string);
// 生成随机数
int getRandomNumber(int min, int max) {
random_device rd;
mt19937 gen(rd());
uniform_int_distribution<> dis(min, max);
return dis(gen);
}
// 判断字符是否已经猜过
bool isGuessAlreadyMade(char guess, const string& lettersGuessed) {
return (lettersGuessed.find(guess) != string::npos);
}
// 猜词游戏逻辑
void playGame() {
string word = WORDS[getRandomNumber(0, NUM_WORDS - 1)];
int wrongGuesses = 0;
string guessedSoFar(word.size(), '_');
string lettersGuessed;
cout << "Welcome to Hangman. Good luck!\n\n";
while (wrongGuesses < MAX_WRONG && guessedSoFar != word) {
cout << "You have " << MAX_WRONG - wrongGuesses << " incorrect guesses left.\n";
cout << "You've used the following letters:\n";
for (char letter : lettersGuessed) {
cout << letter << " ";
}
cout << endl;
cout << "So far, the word is:\n" << guessedSoFar << endl;
char guess;
cout << "\nEnter your guess: ";
cin.get(guess);
guess = toupper(guess);
if (isGuessAlreadyMade(guess, lettersGuessed)) {
cout << "You've already guessed " << guess << endl;
continue;
}
lettersGuessed += guess;
if (word.find(guess) != string::npos) {
cout << "That's right! " << guess << " is in the word.\n";
replace(guessedSoFar.begin(), guessedSoFar.end(), '_', guess);
} else {
cout << "Sorry, " << guess << " isn't in the word.\n";
++wrongGuesses;
}
}
if (wrongGuesses == MAX_WRONG) {
cout << "\nYou've been hanged!";
} else {
cout << "\nYou guessed it!";
}
cout << "\nThe word was " << word << endl;
}
int main() {
char playAgain = 'y';
while (tolower(playAgain) == 'y') {
playGame();
cout << "Do you want to play again? (y/n): ";
cin >> playAgain;
}
return 0;
}
```
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