帮我写个蚁群算法的c语言实现
时间: 2023-04-08 08:05:06 浏览: 179
好的,我可以为您提供一个蚁群算法的C语言实现。蚁群算法是一种基于模拟蚂蚁寻找食物的行为模式的优化算法,可以用于解决许多优化问题。以下是一个简单的蚁群算法的C语言实现:
```
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#define MAX_ANTS 100
#define MAX_CITIES 100
#define ALPHA 1.0
#define BETA 5.0
#define RHO 0.5
#define QVAL 100
#define MAX_TOURS 100
#define MAX_TIME (MAX_CITIES * MAX_TOURS)
#define INIT_PHER (1.0 / MAX_CITIES)
typedef struct {
double x, y;
} city_type;
typedef struct {
int cur_city, next_city;
double tour_length;
int tabu[MAX_CITIES];
int path[MAX_CITIES];
} ant_type;
double distance(city_type city1, city_type city2);
int nearest_city(int city, ant_type ant, city_type cities[MAX_CITIES], double phero[MAX_CITIES][MAX_CITIES]);
void init_ant(ant_type *ant, int start_city);
void update_trail(ant_type *ant, double phero[MAX_CITIES][MAX_CITIES]);
void update_pheromone(double phero[MAX_CITIES][MAX_CITIES], ant_type ants[MAX_ANTS]);
void print_best(ant_type ants[MAX_ANTS]);
int num_cities;
city_type cities[MAX_CITIES];
double phero[MAX_CITIES][MAX_CITIES];
ant_type ants[MAX_ANTS];
ant_type best_ant;
int main() {
int cur_time = 0, i, j;
double tmp;
FILE *fp;
fp = fopen("cities.dat", "r");
fscanf(fp, "%d", &num_cities);
for (i = 0; i < num_cities; i++) {
fscanf(fp, "%lf %lf", &cities[i].x, &cities[i].y);
}
fclose(fp);
for (i = 0; i < num_cities; i++) {
for (j = 0; j < num_cities; j++) {
phero[i][j] = INIT_PHER;
}
}
for (i = 0; i < MAX_ANTS; i++) {
init_ant(&ants[i], rand() % num_cities);
}
while (cur_time++ < MAX_TIME) {
for (i = 0; i < MAX_ANTS; i++) {
for (j = 1; j < num_cities; j++) {
ants[i].next_city = nearest_city(ants[i].cur_city, ants[i], cities, phero);
ants[i].tabu[ants[i].next_city] = 1;
ants[i].path[j] = ants[i].next_city;
ants[i].tour_length += distance(cities[ants[i].cur_city], cities[ants[i].next_city]);
ants[i].cur_city = ants[i].next_city;
}
ants[i].tour_length += distance(cities[ants[i].path[num_cities - 1]], cities[ants[i].path[0]]);
if (ants[i].tour_length < best_ant.tour_length) {
best_ant = ants[i];
}
update_trail(&ants[i], phero);
init_ant(&ants[i], rand() % num_cities);
}
update_pheromone(phero, ants);
}
print_best(ants);
return 0;
}
double distance(city_type city1, city_type city2) {
double dx = city1.x - city2.x;
double dy = city1.y - city2.y;
return sqrt(dx * dx + dy * dy);
}
int nearest_city(int city, ant_type ant, city_type cities[MAX_CITIES], double phero[MAX_CITIES][MAX_CITIES]) {
int i, nearest = -1;
double dist, max = 0.0;
for (i = 0; i < num_cities; i++) {
if (ant.tabu[i] == 0) {
dist = 1.0 / distance(cities[city], cities[i]);
if (phero[city][i] * pow(dist, BETA) > max) {
max = phero[city][i] * pow(dist, B