帮我找一个C语言完整的HDLC协议代码
时间: 2023-03-19 18:22:59 浏览: 138
HDLC的源代码
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这里是一个C语言实现的完整HDLC协议代码示例,仅供参考:
```c
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#define FLAG 0x7E
#define ESC 0x7D
#define XON 0x11
#define XOFF 0x13
// HDLC frame types
#define FRAME_TYPE_I 0x00
#define FRAME_TYPE_SABM 0x2F
#define FRAME_TYPE_UA 0x63
#define FRAME_TYPE_DISC 0x43
// HDLC frame control fields
#define FRAME_CTRL_RECV_SEQ 0x00
#define FRAME_CTRL_SEND_SEQ 0x40
#define FRAME_CTRL_POLL_FINAL 0x10
// HDLC states
#define STATE_IDLE 0
#define STATE_RECV 1
#define STATE_ESCAPE 2
// HDLC receive state variables
static int state = STATE_IDLE;
static unsigned char recv_buf[1024];
static int recv_index = 0;
// HDLC transmit state variables
static int send_seq = 0;
static int recv_seq = 0;
static unsigned char send_buf[1024];
static int send_index = 0;
static int send_len = 0;
static int send_escaped = 0;
// HDLC CRC calculation
static unsigned short crc16(unsigned char *data, int len) {
int i, j;
unsigned short crc = 0xFFFF;
for (i = 0; i < len; i++) {
crc ^= (unsigned short)data[i] << 8;
for (j = 0; j < 8; j++) {
if (crc & 0x8000) {
crc = (crc << 1) ^ 0x1021;
} else {
crc <<= 1;
}
}
}
return crc;
}
// HDLC byte stuffing
static void hdlc_send_byte(unsigned char byte) {
if (byte == FLAG || byte == ESC) {
send_buf[send_index++] = ESC;
send_buf[send_index++] = byte ^ 0x20;
} else {
send_buf[send_index++] = byte;
}
}
// HDLC frame transmission
static void hdlc_send_frame(unsigned char frame_type, unsigned char *data, int len) {
unsigned short crc = crc16(data, len);
send_index = 0;
send_buf[send_index++] = FLAG;
send_buf[send_index++] = frame_type;
send_buf[send_index++] = FRAME_CTRL_SEND_SEQ | (send_seq << 1);
if (frame_type == FRAME_TYPE_I) {
memcpy(&send_buf[send_index], data, len);
send_index += len;
}
send_buf[send_index++] = (unsigned char)(crc >> 8);
send_buf[send_index++] = (unsigned char)(crc & 0xFF);
send_buf[send_index++] = FLAG;
send_len = send_index;
send_escaped = 0;
}
// HDLC byte unstuffing
static unsigned char hdlc_recv_byte(unsigned char byte) {
if (state == STATE_ESCAPE) {
state = STATE_RECV;
return byte ^ 0x20;
} else if (byte == FLAG) {
state = STATE_RECV;
recv_index = 0;
return 0;
} else if (byte == ESC) {
state = STATE_ESCAPE;
return 0;
} else {
state = STATE_RECV;
return byte;
}
}
// HDLC frame reception
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