m: Maze = Maze(rows=1000, columns=2000, sparseness=0.2, start=MazeLocation(0, 0), goal=MazeLocation(999, 1999))每个参数是什么意思
时间: 2024-03-19 09:41:15 浏览: 19
这段代码使用了一个自定义的Maze类来生成迷宫,其中包含了以下参数:
- rows: 迷宫的行数(即高度)。
- columns: 迷宫的列数(即宽度)。
- sparseness: 指定迷宫的稀疏度,即生成的迷宫中有多少比例的格子是障碍物,取值范围为0到1之间的小数。
- start: 指定迷宫的起点坐标,其实际值应该是一个MazeLocation对象,这里传入了(0,0)表示起点在迷宫的左上角。
- goal: 指定迷宫的终点坐标,同样是一个MazeLocation对象,这里传入了(999,1999)表示终点在迷宫的右下角。
相关问题
treasureX = treasures[0][0] treasureY = treasures[0][1] m: Maze = Maze(rows=21, columns=21, start=MazeLocation(19, 0), goal=MazeLocation(treasureX, treasureY)) treasureX = treasures[1][0] treasureY = treasures[1][1] m: Maze = Maze(rows=21, columns=21, start=MazeLocation(19, 0), goal=MazeLocation(treasureX, treasureY)) treasureX = treasures[2][0] treasureY = treasures[2][1] m: Maze = Maze(rows=21, columns=21, start=MazeLocation(19, 0), goal=MazeLocation(treasureX, treasureY)) treasureX = treasures[3][0] treasureY = treasures[3][1] m: Maze = Maze(rows=21, columns=21, start=MazeLocation(19, 0), goal=MazeLocation(treasureX, treasureY)) treasureX = treasures[4][0] treasureY = treasures[4][1] m: Maze = Maze(rows=21, columns=21, start=MazeLocation(19, 0), goal=MazeLocation(treasureX, treasureY))如何改得简洁
可以使用循环来简化以上代码,具体来说,可以使用一个 for 循环来遍历所有的宝藏坐标,并在每次迭代中创建一个迷宫对象。代码如下所示:
```
mazes = []
for treasure in treasures:
m = Maze(rows=21, columns=21, start=MazeLocation(19, 0), goal=MazeLocation(treasure[0], treasure[1]))
mazes.append(m)
```
这样,代码更加简洁,易于理解和维护。同时,如果需要增加或减少宝藏数量,只需要更改宝藏坐标列表即可,无需修改大量重复的代码。
maze = Maze(cols, rows)
I'm sorry, but as an AI language model, I do not have access to any previous code or context. Without knowing what language or framework you are using, or what the variables "cols" and "rows" represent, I cannot provide a specific answer. However, I can tell you that this line of code appears to create a new instance of a Maze object, possibly with a specified number of columns and rows as parameters.