ros noetic moveit 将点云话题通过open3d进行三角化,并将三角后的点云转换为环境scene的Python函数
时间: 2024-03-10 14:44:53 浏览: 119
OpenGL-3D 点云
可以使用以下Python函数来将点云话题通过Open3D进行三角化,并将三角后的点云转换为MoveIt环境scene:
```python
import rospy
import moveit_msgs.msg as moveit_msgs
import open3d as o3d
import numpy as np
def point_cloud_to_scene(point_cloud_topic, camera_frame_id, scene_publisher):
# Subscribe to point cloud topic
point_cloud = rospy.wait_for_message(point_cloud_topic, sensor_msgs.msg.PointCloud2)
# Convert point cloud to numpy array
points = np.array(list(pc2.read_points(point_cloud, skip_nans=True)))
# Convert numpy array to Open3D point cloud
pcd = o3d.geometry.PointCloud()
pcd.points = o3d.utility.Vector3dVector(points)
# Triangulate point cloud
pcd.estimate_normals()
pcd.orient_normals_towards_camera_location()
pcd = pcd.triangulate()
# Convert Open3D point cloud to MoveIt scene
mesh = o3d.geometry.TriangleMesh.create_from_point_cloud_alpha_shape(pcd, alpha=0.03)
vertices = np.asarray(mesh.vertices)
triangles = np.asarray(mesh.triangles)
scene_msg = moveit_msgs.PlanningScene()
scene_msg.is_diff = True
object_msg = moveit_msgs.PlanningSceneWorld()
object_msg.collision_objects.append(moveit_msgs.CollisionObject())
object_msg.collision_objects[0].id = "point_cloud"
object_msg.collision_objects[0].header.frame_id = camera_frame_id
object_msg.collision_objects[0].meshes.append(moveit_msgs.Mesh())
object_msg.collision_objects[0].meshes[0].vertices = [moveit_msgs.Vertex(x=vertices[i][0], y=vertices[i][1], z=vertices[i][2]) for i in range(vertices.shape[0])]
object_msg.collision_objects[0].meshes[0].triangles = [moveit_msgs.Triangle(mesh.vertices[i][0], mesh.vertices[i][1], mesh.vertices[i][2]) for i in range(triangles.shape[0])]
scene_msg.world.collision_objects = object_msg.collision_objects
scene_publisher.publish(scene_msg)
```
这个函数需要三个参数:
- `point_cloud_topic`:点云话题的名称。
- `camera_frame_id`:相机坐标系的名称。
- `scene_publisher`:MoveIt环境scene的发布者。
使用此函数时,您需要将其作为单独的ROS节点运行,并订阅相应的点云话题。请注意,此函数使用Open3D进行三角化,并将结果转换为MoveIt环境scene。因此,您需要安装Open3D库。
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