ros noetic moveit 将点云话题的所有点云经过open3d三角化后为一个整体后转换成环境scene的python函数
时间: 2024-03-09 16:44:39 浏览: 183
可以使用以下Python函数将点云话题的所有点云经过Open3D三角化后转换成MoveIt!环境中的场景(scene):
```python
import rospy
from moveit_msgs.msg import CollisionObject, PlanningScene
from shape_msgs.msg import SolidPrimitive
from geometry_msgs.msg import Pose
import open3d as o3d
import numpy as np
def create_collision_object(pointcloud_topic):
# Initialize ROS node
rospy.init_node('pointcloud_to_scene')
# Subscribe to point cloud topic
pointcloud = rospy.wait_for_message(pointcloud_topic, PointCloud2)
# Convert point cloud message to numpy array
points = np.array(list(pointcloud.data), dtype=np.float32).reshape(-1, pointcloud.point_step)
# Remove invalid points
points = points[~np.isnan(points).any(axis=1)]
# Create Open3D point cloud object
pcd = o3d.geometry.PointCloud()
pcd.points = o3d.utility.Vector3dVector(points[:, :3])
# Triangulate point cloud
pcd.estimate_normals()
pcd.orient_normals_towards_camera_location()
pcd.normalize_normals()
distances = pcd.compute_nearest_neighbor_distance()
avg_distance = np.mean(distances)
radius = 2 * avg_distance
bpa_mesh = o3d.geometry.TriangleMesh.create_from_point_cloud_ball_pivoting(
pcd, o3d.utility.DoubleVector([radius, radius * 2]))
# Convert Open3D mesh to MoveIt! collision object
collision_mesh = CollisionObject()
collision_mesh.header.frame_id = pointcloud.header.frame_id
collision_mesh.id = 'pointcloud_mesh'
mesh_msg = o3d.io.read_triangle_mesh_as_stl(bpa_mesh)
collision_mesh.meshes.append(mesh_msg)
collision_mesh.mesh_poses.append(Pose())
# Create MoveIt! planning scene
scene = PlanningScene()
scene.world.collision_objects.append(collision_mesh)
scene.is_diff = True
return scene
```
这个函数首先订阅给定的点云话题,并将其转换为一个numpy数组。然后,它使用Open3D库将点云三角化,并将结果转换为MoveIt!的碰撞对象(CollisionObject)。最后,它将碰撞对象添加到MoveIt!的规划场景(PlanningScene)中。
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